Reputation: 3771
I have a custom view called RedDot that has this in the .m file:
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
}
return self;
}
- (void)drawRect:(CGRect)rect
{
//// Color Declarations
UIColor* fillColor = [UIColor colorWithRed: 0.886 green: 0 blue: 0 alpha: 1];
//// Oval Drawing
UIBezierPath* ovalPath = [UIBezierPath bezierPathWithOvalInRect: CGRectMake(30, 30, 7, 7)];
[fillColor setFill];
[ovalPath fill];
[fillColor setStroke];
ovalPath.lineWidth = 1;
[ovalPath stroke];
}
I'm trying to call it in the main view with this code, but its not working:
RedDot *dot = [[RedDot alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 30.0f, 30.0f)];
[self.view addSubview:dot];
Edit:
it just shows a black rectangle in the corner.
Upvotes: 0
Views: 56
Reputation: 170849
You create your bezier path you want to draw outside view's bounds:
UIBezierPath* ovalPath = [UIBezierPath bezierPathWithOvalInRect: CGRectMake(30, 30, 7, 7)];
Create bigger view or change rect for your circle and you should see your drawing then.
Upvotes: 2