Reputation: 7440
I have currently the problem that my UI doesnt update as I like to do so, hope you can help me out.
I have a simulated "2 class inheritance" as recommended in this page http://www.codeproject.com/Articles/10072/Simulated-Multiple-Inheritance-Pattern-for-C
My real life app looks like the following:
public class Item : INotifyPropertyChanged
{
private bool _isVisible;
public bool IsVisible
{
get
{
return _isVisible;
}
set
{
if (_isVisible == value)
return;
_isVisible = value;
OnPropertyChanged("IsVisible");
}
}
//NotifyPropertyChanged Implementation removed so the focus stays on problem...
}
public class ObjectItem : INotifyPropertyChanged
{
private bool _isExpanded;
public bool IsExpanded
{
get
{
return _isExpanded;
}
set
{
if (_isExpanded== value)
return;
_isExpanded= value;
OnPropertyChanged("IsExpanded");
}
}
//NotifyPropertyChanged Implementation removed so the focus stays on problem...
}
public class CombinedItem : Item
{
private readonly ObjectItem _objectItem = new ObjectItem();
public bool IsExpanded
{
get { return _objectItem.IsExpanded; }
set { _objectItem.IsExpanded = value; }
}
public static implicit operator ObjectItem(CombinedItem combinedItem)
{
return combinedItem._objectItem;
}
}
I am now facing the problem that the Property IsExpanded doesnt get Notified to the UI correctly when I have a CominedItem as the DataContext, the IsVisible Property works as expected.
To overcome the problem I have changed the CominedItem to the following:
public class CombinedItem : Item
{
private readonly ObjectItem _objectItem = new ObjectItem();
public bool IsExpanded
{
get { return _objectItem.IsExpanded; }
set
{
if (_objectItem.IsExpanded == value)
return;
_objectItem.IsExpanded = value;
OnPropertyChanged("IsExpanded");
}
}
public static implicit operator ObjectItem(CombinedItem combinedItem)
{
return combinedItem._objectItem;
}
}
Is there a way to avoid writing the OnPropertyChanged("IsExpanded") again, with this approach. (I know there are libaries/tools, where you dont need to write it at all and just have to declare a attribute, pls dont suggest those)
Upvotes: 0
Views: 96
Reputation: 2623
You could expose ObjectItem as a property and bind to that
public class CombinedItem : Item
{
private readonly ObjectItem _objectItem = new ObjectItem();
public bool IsExpanded
{
get { return _objectItem.IsExpanded; }
set { _objectItem.IsExpanded = value; }
}
public ObjectItem ObjectItem
{
get { return _objectItem; }
}
public static implicit operator ObjectItem(CombinedItem combinedItem)
{
return combinedItem._objectItem;
}
}
<Expander IsExpanded={Binding ObjectItem.IsExpanded}/>
Upvotes: 1
Reputation: 13138
Actually you should subscribe to ObjectItem PropertyChanged and raise the matching event on CombinedItem.
If _objectItem.IsExpanded is modified without using CombinedItem.IsExpanded, your UI will not see the change.
Without some magic attribute/tool if you want to wrap a property, you will have to handle changes notification.
public class CombinedItem : Item
{
private readonly ObjectItem _objectItem = new ObjectItem();
public CombinedItem()
{
_objectItem.PropertyChanged += (s, e) =>
{
if (e.PropertyName == "IsExpanded")
OnPropertyChanged("IsExpanded");
}
}
public bool IsExpanded
{
get { return _objectItem.IsExpanded; }
set { _objectItem.IsExpanded = value; }
}
public static implicit operator ObjectItem(CombinedItem combinedItem)
{
return combinedItem._objectItem;
}
}
Upvotes: 1