Reputation: 37
Simple Question (perhaps?)
I have a movie clip on frame 1 with instance name "mc". On frame 10 I set the alpha to 0 and create a classic tween.
Everything works fine. movie clip fades out and stops att frame 10.
I then add a small action script on frame 5: mc.x = 500;
Now, the fade works as before but when it reaches frame 5 it moves the mc to x coordinate 500 and then stops. Why does it stop?
I want to be able to move the mc do a desired x coordinate but then i want everything to continue running...
Any ideas?
Upvotes: 0
Views: 38
Reputation: 5267
Yes, it's the common issue with the timeline tweens - you can't modify properties of animated instances, it will broke the animation. But there is a simple solution - wrap you mc
with another movie clip - animate wrapper, but change coordinate of the internal mc
.
Upvotes: 2