Reputation: 645
I have succeeded in tracking moving objects in a video.
However I want to decide if an object is person or not. I have tried the HOGDescriptor
in OpenCV. HOGDescriptor have two methods for detecting people: HOGDescriptor::detect
, and HOGDescriptor::detectMultiScale
. OpenCV "sources\samples\cpp\peopledetect.cpp" demonstrates how to use HOGDescriptor::detectMultiScale
, which search around the image at different scale and is very slow.
In my case, I have tracked the objects in a rectangle. I think using HOGDescriptor::detect
to detect the inside of the rectangle will be much more quickly. But the OpenCV document only have the gpu::HOGDescriptor::detect
(I still can't guess how to use it) and missed HOGDescriptor::detect
. I want to use HOGDescriptor::detect
.
Could anyone provide me with some c++ code snippet demonstrating the usage of HOGDescriptor::detect
?
thanks.
Upvotes: 11
Views: 16760
Reputation: 6420
Since you already have a list of objects, you can call the HOGDescriptor::detect
method for all objects and check the output foundLocations
array. If it is not empty the object was classified as a person. The only thing is that HOG works with 64x128
windows by default, so you need to rescale your objects:
std::vector<cv::Rect> movingObjects = ...;
cv::HOGDescriptor hog;
hog.setSVMDetector(cv::HOGDescriptor::getDefaultPeopleDetector());
std::vector<cv::Point> foundLocations;
for (size_t i = 0; i < movingObjects.size(); ++i)
{
cv::Mat roi = image(movingObjects[i]);
cv::Mat window;
cv::resize(roi, window, cv::Size(64, 128));
hog.detect(window, foundLocations);
if (!foundLocations.empty())
{
// movingObjects[i] is a person
}
}
Upvotes: 11
Reputation: 50667
If you don't cmake OpenCV with CUDA
enabled, calling gpu::HOGDescriptor::detect
will be equal to call HOGDescriptor::detect
. No GPU is called.
Also for code, you can use
GpuMat img;
vector<Point> found_locations;
gpu::HOGDescriptor::detect(img, found_locations);
if(!found_locations.empty())
{
// img contains/is a real person
}
Edit:
However I want to decide if an object is person or not.
I don't think that you need this step. HOGDescriptor::detect
itself is used to detect people, so you don't need to verify them as they are supposed to be people according to your setup. On the other hand, you can setup its threshold to control its detected quality.
Upvotes: 1