Reputation: 81
here is my simple code for d3 scalable map:
winWidth = $(window).width();
winHeight = $(window).height();
projection = d3.geo.mercator()
.translate([0, 0])
.scale(winWidth / 2 / Math.PI);
zoom = d3.behavior.zoom()
.scaleExtent([1, 50])
.on("zoom", manageMap);
path = d3.geo.path()
.projection(projection);
svg = d3.select("#map").append("svg")
.attr("viewBox", "0 0 " + winWidth + " " + winHeight)
.attr("preserveAspectRatio", "xMidYMid meet")
.append("g")
.attr("transform", "translate(" + winWidth / 2 + "," + winHeight / 2 + ")")
.call(zoom);
g = svg.append("g");
d3.json("world-50m.json", function(error, world) {
g.append("path")
.datum(topojson.feature(world, world.objects.countries))
.attr("class", "land")
.attr("d", path);
g.append("path")
.datum(topojson.mesh(world, world.objects.countries, function(a, b) { return a !== b; }))
.attr("class", "boundary")
.attr("d", path);
});
function manageMap() {
var t = d3.event.translate,
s = d3.event.scale;
t[0] = Math.min(winWidth / 2 * (s - 1), Math.max(winWidth / 2 * (1 - s), t[0]));
t[1] = Math.min(winHeight / 2 * (s - 1) + 230 * s, Math.max(winHeight / 2 * (1 - s) - 230 * s, t[1]));
zoom.translate(t);
g.style("stroke-width", 1/s).attr("transform", "translate(" + t + ")scale(" + s + ")");
svg.select("g").selectAll("circle")
.attr("cx", function(d) { return projection([d.lng, d.lat])[0]; })
.attr("cy", function(d) { return projection([d.lng, d.lat])[1]; })
.attr("r", 11/s);
}
Is there any simple way to have current visible area coordinates, when map is scaled and translated? I'm already try to project translation of map, but just got some strange numbers.
Upvotes: 1
Views: 1530
Reputation: 13933
This will do it. I've also put it up on http://bl.ocks.org/sfinktah/1d38c8a268d893d769ed
Even if you have found your solution, this may be useful for future googlers.
function getScreenBounds() {
return [getPoint(0,0), getPoint()];
}
function getPoint(x,y) {
if (x == null) x = winWidth;
if (y == null) y = winHeight;
var container = g.node();
var svg = container.ownerSVGElement || container;
var point = svg.createSVGPoint();
point.x = x, point.y = y;
point = point.matrixTransform(container.getScreenCTM().inverse());
return formatLocation(projection.invert([point.x, point.y]), zoom.scale());
}
function formatLocation(p, k) {
var format = d3.format("." + Math.floor(Math.log(k) / 2 - 2) + "f");
return (p[1] < 0 ? format(-p[1]) + "°S" : format(p[1]) + "°N") + " "
+ (p[0] < 0 ? format(-p[0]) + "°W" : format(p[0]) + "°E");
}
Upvotes: 2