Reputation: 1819
Take the following C# method:
static double[] AddArrays(double[] left, double[] right)
{
if (left.Length != right.Length) {
throw new ArgumentException("Arrays to add are not the same length");
}
double[] result = new double[left.Length];
for (int i = 0; i < left.Length; i++) {
result[i] = left[i] + right[i];
}
return result;
}
As I understand it, the CLR will initialize result
to all zeros, even though AddArrays
is just about to completely initialize it anyway. Is there any way to avoid this extra work? Even if it means using unsafe C#, C++/CLI, or raw IL code?
EDIT: Can't be done, for the reasons described here.
Upvotes: 1
Views: 217
Reputation: 415790
You should do this instead:
static IEnumerable<double> Add(IEnumerable<double> left, IEnumerable<double> right)
{
using (IEnumerator<double> l = left.GetEnumerator())
using (IEnumerator<double> r = right.GetEnumerator())
{
while (l.MoveNext() && r.MoveNext())
{
yield return l.Current + r.Current;
}
if (l.MoveNext() || r.MoveNext())
throw new ArgumentException("Sequences to add are not the same length");
}
}
You can pass your double arrays to this function. If you really need an array as the result (hint: you probably don't) you can just call .ToArray()
on the function's return value.
.Net 4 will have a function already built in for this:
double[] array1 = {1.0, 2.0, 3.0};
double[] array2 = {4.0, 5.0, 6.0};
IEnumerable<double> result = array1.Zip(array2, (a,b) => a + b);
foreach(double d in result)
{
Console.WriteLine(d);
}
Upvotes: 3