Reputation: 1660
I'm working on an iPad app and part of the UI is a scrollview that has buttons for its contents. I'm working on adding images to these buttons, but when I do so, I only ever get the image in one spot, when I should be seeing it on all the buttons. This is what I'm doing:
float scrollCurrTop = 0;
CGRect currProcedureButtonFrame = CGRectMake(0,
scrollCurrTop,
self.fProceduresView.frame.size.width,
self.fLabelAndButtonHeight);
PatientIDButton* currProcedureButton = [PatientIDButton buttonWithType:UIButtonTypeCustom];
[currProcedureButton setFrame:currProcedureButtonFrame];
[currProcedureButton.layer setBorderColor: [self.fPanelViewBorderColor CGColor]];
[currProcedureButton.layer setBorderWidth: self.fBorderWidth];
currProcedureButton.titleLabel.font = self.fLabelFont;
NSString* displayName = [grabbing name];
if (displayName == nil)
{
displayName = currPlanName;
}
[currProcedureButton setTitle:displayName
forState:UIControlStateNormal];
[currProcedureButton setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
currProcedureButton.contentHorizontalAlignment = UIControlContentHorizontalAlignmentCenter;
currProcedureButton.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter;
// is the plan approved?
if ([self isPlanApproved:currPlanName])
{
// add the checkmark to this plan button
CGRect currPlanButtonFrame = currProcedureButton.frame;
float originX = currPlanButtonFrame.size.width - (currPlanButtonFrame.size.width/3.0f);
float originY = currPlanButtonFrame.origin.y;
float width = currPlanButtonFrame.size.width - originX;
float height = currPlanButtonFrame.size.height;
CGRect currPlanApprovalImageFrame = CGRectMake(originX, originY, width, height);
UIImageView* currPlanApprovalImage = [[UIImageView alloc] initWithFrame:currPlanApprovalImageFrame];
[currPlanApprovalImage setBackgroundColor:[UIColor colorWithRed:(63.0f/255.0f)
green:(179.0f/255.0f)
blue:(79.0f/255.0f)
alpha:1.0f]];
[currPlanApprovalImage setImage:self.fCheckMarkIcon];
[currProcedureButton addSubview:currPlanApprovalImage];
}
[self.fProceduresView addSubview:currProcedureButton];
scrollCurrTop += self.fLabelAndButtonHeight;
Where 'fProceduresView' is the scrollview that houses the buttons. What am I doing wrong?
Upvotes: 0
Views: 46
Reputation: 6084
It seems that you're misunderstanding the logic behing setting the frame of the imageview's those you're trying to add
CGRect currPlanButtonFrame = currProcedureButton.frame;
float originX = currPlanButtonFrame.size.width - (currPlanButtonFrame.size.width/3.0f);
float originY = currPlanButtonFrame.origin.y;
float width = currPlanButtonFrame.size.width - originX;
float height = currPlanButtonFrame.size.height;
CGRect currPlanApprovalImageFrame = CGRectMake(originX, originY, width, height);
UIImageView* currPlanApprovalImage = [[UIImageView alloc] initWithFrame:currPlanApprovalImageFrame];
You don't need to set originY to currPlanButtonFrame.origin.y; All subviews have relative coordinates to their's superviews.
So in your case originY should be 0
For example:
// Image is visible
Button frame [0, 0, 100, 100]
image in button [0, 0, 100, 100]
// Button is visible, but image is not because it will be clipped by bounds of the button.
Button frame [100, 100, 100, 100]
image in button [100, 100, 100, 100]
Also you will be able to "see" your images, if you set
currProcedureButton.clipsToBounds = NO
Upvotes: 1