Reputation: 217
I made a simple program that uses drawString()
to draw on a JPanel that gets repainted to change the background to a random color. It works fine, other than the ~10 pixel spaces to the right side and bottom side of the JPanel, which remain the default color. I think this problem might be happening because of the way I use pack()
or getPrefferedSize()
. Any help or suggestions to fix this are appreciated.
Birthday.java
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
public class Birthday {
DrawString panel = new DrawString();
public Birthday() {
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(panel);
f.setTitle("Happy Birthday!");
f.setLocation(10, 10);
f.pack();
f.setVisible(true);
f.setResizable(false);
Timer timer = new Timer(500, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
panel.repaint();
}
});
timer.start();
}
public static void main(String args[]) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new Birthday();
}
});
}
}
DrawString.java
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import javax.swing.JPanel;
public class DrawString extends JPanel {
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
int width = getWidth();
int height = getHeight();
int x = 350;
int y = 250;
int red = random(0,255);
int green = random(0,255);
int blue = random(0,255);
Color black = new Color(0,0,0);
Color newColor = new Color(red,green,blue);
g.setColor(newColor);
g.fillRect(0,0,1000,500);
g.setColor(black);
g.setFont(new Font(null,Font.BOLD,40));
g.drawString("Happy Birthday!",x,y);
}
public static int random(int min, int max)
{
int range = max - min + 1;
int number = (int) (range * Math.random() + min);
return number;
}
@Override
public Dimension getPreferredSize() {
return new Dimension(1000, 500);
}
}
Upvotes: 1
Views: 382
Reputation: 209062
You never want to explicitly call paintComponent
. Instead if you want the panel to repaint, you can call panel.repaint()
, and the panel with implicitly call its own paintComponent
method for you.
Don't do every thing inside the main
method, you'll find you're going to run into a lot of problems with static
references.
Don't use Thread.sleep()
, it will block the Event Dispatch Thread., as that's where you should be running you Swing apps from. Instead use a java.swing.Timer
. See this example for Timer
usage.
As noted in 3, run your Swing apps from the EDT like this
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable(){
public void run() {
new MyApp();
}
});
}
Don't set the size of your frame. Instead override getPreferredSize()
of your DrawingPanel
and just pack()
the frame.
You can center the frame by using setLocationRelativeTo(null)
Should make it a habit to use the @Override annotation to make sure you are override correctly.
Add-on to 2. What you make a habit of doing, is doing your work from the constructor, then just calling the constructor in the main
. Here is a refactor of your code with all the above mentioned things fixed. You can run it.
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
public class Birthday {
DrawString panel = new DrawString();
public Birthday() {
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(panel);
f.setTitle("Happy Birthday!");
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
f.setResizable(false);
Timer timer = new Timer(500, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
panel.repaint();
}
});
timer.start();
}
public static void main(String args[]) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new Birthday();
}
});
}
}
class DrawString extends JPanel {
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
int width = getWidth();
int height = getHeight();
int x = 350;
int y = 250;
int red = random(0, 255);
int green = random(0, 255);
int blue = random(0, 255);
Color black = new Color(0, 0, 0);
Color newColor = new Color(red, green, blue);
g.setColor(newColor);
g.fillRect(0, 0, getWidth(), getHeight());
g.setColor(black);
g.setFont(new Font(null, Font.BOLD, 40));
g.drawString("Happy Birthday!", x, y);
}
public static int random(int min, int max) {
int range = max - min + 1;
int number = (int) (range * Math.random() + min);
return number;
}
@Override
public Dimension getPreferredSize() {
return new Dimension(1000, 500);
}
}
Upvotes: 1