user3257229
user3257229

Reputation: 61

Text to Speech in Windows Store App using Speech Synthesizer

I am running this sample of Hello world My code is

private async void Button_Click(object sender, RoutedEventArgs e)
        {
            var synth = new Windows.Media.SpeechSynthesis.SpeechSynthesizer();
            Windows.Media.SpeechSynthesis.SpeechSynthesisStream stream = await synth.SynthesizeTextToStreamAsync("Hello World");

            var mediaElement = new MediaElement();
            mediaElement.SetSource(stream,stream.ContentType);
            mediaElement.Play();
        }

when I debug it, I get an error:

An exception of type 'System.IO.FileNotFoundException' occurred in SunnahForKids.exe but was not handled in user code
Additional information: The specified module could not be found. (Exception from HRESULT: 0x8007007E)

Upvotes: 6

Views: 1684

Answers (3)

user3076644
user3076644

Reputation:

That is probably because the voice is not installed on the device. To solve it just add a try catch block and it will only "speak" when the voice related to the region and language of your app IS installed. Otherwise it will run without speaking.

Upvotes: 1

Young-Chung Hsue
Young-Chung Hsue

Reputation: 116

If you use Dependency walker to view the dependency of system.speech.dll, it would tell you that "Error: Modules with different CPU types were found." Set CPU to be x64 in Visual Studio might solve your problem. It works for me.

Upvotes: 0

Kris
Kris

Reputation: 241

From the MSDN Reference

Requirements

Minimum supported client: Windows 8.1

Minimum supported server: Windows Server 2012 R2

Minimum supported phone: Windows Phone 8.1 [Windows Runtime apps only]

Namespace: Windows.Media.SpeechSynthesis, Windows::Media::SpeechSynthesis [C++]

Upvotes: 1

Related Questions