Reputation: 1943
I have using GPUImageGaussianSelectiveBlurFilter
imagePic = [[GPUImagePicture alloc] initWithImage:captureImage];// given a input in gpuimagepicture for process a image
filter = [[GPUImageGaussianSelectiveBlurFilter alloc] init];
[imagePic addTarget:filter];// add a filter for image
// create a view for set a image in that view
imageViewGpu=[[GPUImageView alloc] initWithFrame:CGRectMake((self.view.frame.size.width-OutputImageView.frame.size.width)/2.0, (biManager.displayImageHeight-OutputImageView.frame.size.height)/2.0, OutputImageView.frame.size.width, OutputImageView.frame.size.height)];
imageViewGpu.userInteractionEnabled = YES;
imageViewGpu.frame=OutputImageView.frame;
imageViewGpu.multipleTouchEnabled= YES;
imageViewGpu.backgroundColor = [UIColor clearColor];
imageViewGpu.userInteractionEnabled = YES;
imageViewGpu.fillMode=kGPUImageFillModePreserveAspectRatio;
[self.view addSubview:imageViewGpu];
[(GPUImageGaussianSelectiveBlurFilter *) filter setExcludeCircleRadius:0.3f];
[(GPUImageGaussianSelectiveBlurFilter *) filter setExcludeCirclePoint:CGPointMake(0,0)];
[filter addTarget:imageViewGpu];
[filter prepareForImageCapture];
[imagePic processImage];// get a filter apply image
My output is
But I need this output
I think this filter greatly working with a square image. But it's not correctly working with Rectangle image. Please Help Me.
Upvotes: 0
Views: 518
Reputation: 1943
if (imageViewGpu.frame.size.height>imageViewGpu.frame.size.width) {
[(GPUImageGaussianSelectiveBlurFilter *) filter setAspectRatio:imageViewGpu.frame.size.height/imageViewGpu.frame.size.width];
}
else
{
[(GPUImageGaussianSelectiveBlurFilter *) filter setAspectRatio:imageViewGpu.frame.size.width/imageViewGpu.frame.size.height];
}
Above Code is working well
Upvotes: 0
Reputation: 16855
Set the aspectRatio
property of the filter to the aspect ratio of your image.
filter.aspectRatio = imagePix.size.width/imagePix.size.height
If that doesn't work swap width/height :]
Upvotes: 1
Reputation: 9533
Draw your image into a square buffer that’s taller but the same width. Blur it. Copy it back out into your smaller, rectangular buffer.
Upvotes: 0