pro_newbie
pro_newbie

Reputation: 336

What to use Canvas/Surfaceview or OpenGL

I know this question has been asked too many times here, but all the time it is related to either 2D or 3D game.

I am trying to create an application like Skitch, and want to know either to use Opengl or stick with Canvas, Surface view.

Which is best to use Performance wise.

Upvotes: 2

Views: 996

Answers (1)

Sam
Sam

Reputation: 1662

Maximum performance = OpenGL

Easy implementation & more than average performance = SurfaceView

I'm not providing any benchmark tests here, but that's based on own experience. Sometimes even OpenGL may have performance problems)

Remember - KISS

Upvotes: 2

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