Cameron
Cameron

Reputation: 28783

jQuery Window Load not firing when called from within function

Using jQuery the following would log that the app had loaded once the DOM and all assets had been downloaded by the browser:

$(window).load(function() {

    console.log('app loaded');

});

However I don't want this check to happen until after some other things have run.

So for example:

function checkLoaded()
{           
    $(window).load(function() {

        console.log('app loaded');

    });
}

So let's say I call this function after a bunch of other functions.

The problem is, because $(window).load(function() is an event listener, when I call the checkLoaded() function the event won't ALWAYS run (because it MAY have already been fired because everything has downloaded BEFORE the checkLoaded() function has run).

Any ideas on how I can do this?

I tried this:

function checkLoaded()
{           
    if(loaded)
    {
        console.log('app loaded');
    }
    else
    {
        checkLoaded(); // keep checking until the loaded becomes true
    }
}

$(window).load(function(){

    loaded = true;

});

But the problem here is that the checkLoaded function COULD get called hundreds of times in a few seconds and isn't a nice way of handling this.

UPDATE: The function is called using checkLoaded(); Just so everyone knows I am calling the function!

UPDATE 2:

The plan is essentially this:

function init() {

    start();

}();

function start() {

    // Show Preloader... and other stuff

    /// Once all logic has finished call checkLoaded

    checkLoaded();

}

function checkLoaded() {

    if(loaded) {

        show();

    }

}

function show() {

    ... // show app

}

So I should be able to know if the status of loaded is true, but keep checking until it becomes true as it may be true or false when I get to the checking stage.

Upvotes: 1

Views: 4012

Answers (5)

krampstudio
krampstudio

Reputation: 3611

You run it either on window load or if it's already done using such kind of code:

function onLoad(loading, loaded) {
    if (document.readyState === 'complete') {
        return loaded();
    } 
    loading();

    if (window.addEventListener) {
        window.addEventListener('load', loaded, false);
    } else if (window.attachEvent) {
        window.attachEvent('onload', loaded);
    }
}

onLoad(function() {
    console.log('I am waiting for the page to be loaded');
}, function() {
    console.log('The page is loaded');
});

Upvotes: 4

Tomanow
Tomanow

Reputation: 7357

Have you looked into a solution involving jQuery's .promise() and .done()? Look at some of the examples in the documentation, it might be what you are looking for.

Upvotes: 0

Daij-Djan
Daij-Djan

Reputation: 50089

you want to make checkLoaded block and thats a bad idea:

javascript has no threads and blocking like that will just burn CPU while potentially blocking the whole script.

don't wait like you do for loaded to be to true. use the eventhandler as it is meant to be used.

maybe give checkLoaded a parameter to a function you want called:

function checkLoaded(continueWhenLoaded) {
     $(window).load(function() {
         continueWhenLoaded();
     });
}

Upvotes: 0

Rakesh Kumar
Rakesh Kumar

Reputation: 2853

Try this

function checkLoaded()
{           
    $(window).load(function() {

        console.log('app loaded');

    });
}
checkLoaded();

Upvotes: 0

rob
rob

Reputation: 8400

var loaded=false;
$(window).load(function() {
    loaded=true;
});
function checkLoaded()
{
     // do something if loaded===true 
}

Upvotes: 1

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