Reputation: 30684
I'm attempting to build IAP into my Unity3D game.
Currently I'm targeting only iPhone, but I always like to build reusable / extensible components.
To this end I'm trying to use http://soom.la/
I have put up my efforts at http://forum.unity3d.com/threads/228735-How-to-implement-single-IAP-to-unlock-full-version-of-game
But I can't see what I'm missing or doing wrong, as nobody is picking up on the Unity forum, I thought I would ask here. I suspect it may be iOS issue, so the question maybe belongs here.
What am I missing?
Upvotes: 1
Views: 519
Reputation: 30684
I finally figured this out -- I have posted a detailed answer at http://forum.unity3d.com/threads/228735-How-to-implement-single-IAP-to-unlock-full-version-of-game
The process spans several posts, as there is a limit in number of pictures per post.
Upvotes: 1