Reputation: 1721
I am embedding Groovy into my game engine and I am invoking this Groovy method from my script to get some information
def getSameTiles() {
final int cx = 0;
final int cy = 6;
return [
[
[cx + 0, cy + 0],
[cx + 1, cy + 0],
[cx + 2, cy + 0],
[cx + 0, cy + 1],
[cx + 1, cy + 1],
[cx + 2, cy + 1],
[cx + 0, cy + 2],
[cx + 1, cy + 2],
[cx + 2, cy + 2],
[cx + 3, cy + 1],
[cx + 4, cy + 1],
[cx + 3, cy + 2],
[cx + 4, cy + 2],
],
];
}
I can do as List<Integer>[]
but is there an elegant way to turn it into an int[][]
?
Upvotes: 1
Views: 264
Reputation: 50245
*.toArray()
required for each entry in matrix to be an Object[]
.Object[][]
.as shown below
def getSameTiles() {
final int cx = 0
final int cy = 6
return [
[
[cx + 0, cy + 0],
[cx + 1, cy + 0],
[cx + 2, cy + 0],
[cx + 0, cy + 1],
[cx + 1, cy + 1],
[cx + 2, cy + 1],
[cx + 0, cy + 2],
[cx + 1, cy + 2],
[cx + 2, cy + 2],
[cx + 3, cy + 1],
[cx + 4, cy + 1],
[cx + 3, cy + 2],
[cx + 4, cy + 2],
]*.toArray()
] as Object[][]
}
Upvotes: 2