Reputation: 9
I am working on a project based on jquery animation its animation works fine on desktop (Firefox,chrome,opera,IE) also support HTML 5 audio tag but in Ipad/iphone/ Android safari audio tag doesn’t support.Its works fine on Ipad/iphone/ Android firefox.i have searched it in many forum don’t get desire Result. I have used this function :
function playmusic(file1,file2)
{
document.getElementById('music11').innerHTML='<audio id="music1"><source src="'+file1+'" type="audio/ogg"><source src="'+file2+'" type="audio/mpeg"></audio>';
$("#music1").get(0).play();
}
I have called function like : playmusic(2.ogg','2.mp3'); If I give autoplay in audio tag it works but play method not working and I have to use play method as in my application needs sound in particular event see the link http://solutions.hariomtech.com/jarmies/
I have also changed my function and give direct audio tag in div and call function the same problem I face as I mentioned above. I need sound play in background without any click.if I use auto play method so it play sound only one time but I need sound multiple time on event.
Upvotes: 1
Views: 1810
Reputation:
Try to add an autoplay
attribute on the audio tag:
function playmusic(file1, file2) {
document.getElementById('music11').innerHTML='<audio autoplay id="music1"><source src="'+file1+'" type="audio/ogg"><source src="'+file2+'" type="audio/mpeg"></audio>';
}
I would however recommend building a proper element and insert that into the DOM - something like this:
function playmusic(file1, file2) {
var audio = document.createElement('audio');
audio.preload = 'auto';
audio.autoplay = true;
if (audio.canPlayType('audio/ogg')) {
audio.src = file1;
}
else if (audio.canPlayType('audio/mpg')) {
audio.src = file2;
}
document.getElementById('music11').appendChild(audio);
}
Upvotes: 0