Reputation: 161
I am writing a wrapper to Eigen QR for my personal use and I am wondering if there is any memory leak or undocumented behavior in my implementation especially in the function void get_QR(double* A, int m, int n, double*& Q, double*& R)
. The answer is as expected. This is related to my previous question here.
using std::cout;
using std::endl;
using namespace Eigen;
/*!
Obtains the QR decomposition as A=QR, where all the matrices are in Eigen MatrixXd format.
*/
void get_QR(MatrixXd A, MatrixXd& Q, MatrixXd& R) {
int m = A.rows();
int n = A.cols();
int minmn = min(m,n);
// A_E = Q_E*R_E.
HouseholderQR<MatrixXd> qr(A);
Q = qr.householderQ()*(MatrixXd::Identity(m, minmn));
R = qr.matrixQR().block(0, 0, minmn, n).triangularView<Upper>();
}
/*!
Obtains the QR decomposition as A=QR, where all the matrices are in double format.
*/
void get_QR(double* A, int m, int n, double*& Q, double*& R) {
MatrixXd Q_E, R_E;
int minmn = min(m,n);
// Maps the double to MatrixXd.
Map<MatrixXd> A_E(A, m, n);
get_QR(A_E, Q_E, R_E);
Q = (double*)realloc(Q_E.data(), m*minmn*sizeof(double));
R = (double*)realloc(R_E.data(), minmn*n*sizeof(double));
}
int main(int argc, char* argv[]) {
srand(time(NULL));
int m = atoi(argv[1]);
int n = atoi(argv[2]);
// Check the double version.
int minmn = min(m,n);
double* A = (double*)malloc(m*n*sizeof(double));
double* Q = (double*)malloc(m*minmn*sizeof(double));
double* R = (double*)malloc(minmn*n*sizeof(double));
double RANDMAX = double(RAND_MAX);
// Initialize A as a random matrix.
for (int index=0; index<m*n; ++index) {
A[index] = rand()/RANDMAX;
}
get_QR(A, m, n, Q, R);
std::cout << Q[0] << std::endl;
// Check the MatrixXd version.
Map<MatrixXd> A_E(A, m, n);
MatrixXd Q_E, R_E;
get_QR(A_E, Q_E, R_E);
cout << Q[0] << endl;
cout << Q_E(0,0) << endl;
free(A);
free(Q);
free(R);
}
For instance, I get the output as
-0.360995
-0.360995
-0.360995
Upvotes: 0
Views: 151
Reputation: 35454
You can replace your calls to malloc and free with a vector. Here is sample code of how you would use vector with existing code that takes a pointer to double.
#include <vector>
//...
void foo(double* d, int size)
{
d[0] = 10;
}
int main()
{
std::vector<double> d(10); // 10 doubles
foo(&d[0], d.size());
}
The foo() function is an "old C" function that expects a pointer to double to denote a double array. Note that to do this magic, you pass the address of the first element.
So your original code could look like this, given the above:
#include <vector>
#include <algorithm>
typedef std::vector<double> VectDouble;
void get_QR(VectDouble& A, int m, int n, VectDouble& Q, VectDouble& R)
{
MatrixXd Q_E, R_E;
int minmn = min(m,n);
// Maps the double to MatrixXd.
Map<MatrixXd> A_E(&A[0], m, n);
get_QR(A_E, Q_E, R_E);
Q.resize(m * minmn);
R.resize(minmn *n, 0);
}
int main(int argc, char* argv[])
{
srand(time(NULL));
int m = atoi(argv[1]);
int n = atoi(argv[2]);
int minmn = min(m,n);
VectDouble A(m*n);
VectDouble Q(m*minmn);
VectDouble R(minmn*n);
double RANDMAX = double(RAND_MAX);
// Initialize A as a random matrix.
std::fill(A.begin(), A.end(), rand()/RANDMAX);
get_QR(A, m, n, Q, R);
std::cout << Q[0] << std::endl;
Map<MatrixXd> A_E(&A[0], m, n);
MatrixXd Q_E, R_E;
get_QR(A_E, Q_E, R_E);
cout << Q[0] << endl;
cout << Q_E(0,0) << endl;
}
Upvotes: 1
Reputation: 72431
realloc
is not guaranteed to be compatible with operator new[]
and operator delete[]
, only with malloc
and free
.
I would just replace all your double*
pointers with std::vector<double>
objects.
Upvotes: 1