Reputation: 1
I'm creating a game with LWJGL, and I want to display the LWJGL logo when the game starts. For that, I need to load the image from the jar file. You can see how I set up my resources here: https://i.sstatic.net/PVo52.jpg
I have been searching, and it appears that you have to use a '/' in front of the path. That didn't work for me, also without the '/' in front. I also tried putting 'jar:' before resources, but it doesn't work either.
Upvotes: 0
Views: 331
Reputation: 91
Instead of using ResourceLoader.getResourceAsStream()
use getClass.getResourceAsStream
. This will start the path from where your main class is, so you may have to use .. (it goes to the file above). Sorry if this isn't clear or I misunderstood, but this is what I did to load images in a jar.
Upvotes: 1