im_chethi
im_chethi

Reputation: 1283

Convert image from url to Base64

Using an Image File, I am getting the url of an image, that needs be to send to a webservice. From there the image has to be saved locally on my system.

The code I am using:

var imagepath = $("#imageid").val();// from this getting the path of the selected image

that var st = imagepath.replace(data:image/png or jpg; base64"/"");

How to convert the image url to BASE64?

Upvotes: 128

Views: 546165

Answers (12)

Hai Alaluf
Hai Alaluf

Reputation: 937

In todays JavaScript, this will work as well..

const imageUrlToBase64 = async (url) => {
  const data = await fetch(url);
  const blob = await data.blob();
  return new Promise((resolve, reject) => {
    const reader = new FileReader();
    reader.readAsDataURL(blob);
    reader.onloadend = () => {
      const base64data = reader.result;
      resolve(base64data);
    };
    reader.onerror = reject;
  });
};

imageUrlToBase64('https://lh3.googleusercontent.com/i7cTyGnCwLIJhT1t2YpLW-zHt8ZKalgQiqfrYnZQl975-ygD_0mOXaYZMzekfKW_ydHRutDbNzeqpWoLkFR4Yx2Z2bgNj2XskKJrfw8').then(console.log)

Upvotes: 74

Madacol
Madacol

Reputation: 4276

This one uses canvas.ToDataURL(...)

function getBase64Image(img) {
  const canvas = document.createElement("canvas");
  const ctx = canvas.getContext("2d");
  ctx.drawImage(img, 0, 0);
  const dataURL = canvas.toDataURL("image/png");
  return dataURL;
}

This one works in more cases because it avoids canvas by re-fetching the img.src

const getBase64FromUrl = async (url) => {
  const data = await fetch(url);
  const blob = await data.blob();
  return new Promise((resolve) => {
    const reader = new FileReader();
    reader.readAsDataURL(blob); 
    reader.onloadend = () => {
      const base64data = reader.result;   
      resolve(base64data);
    }
  });
}

As a bonus, this one uses both functions before to read all images in the page and uses the first function if it works, otherwise it uses the second one, and returns a markdown image embedding of the image with its alt text as the title and the base64 as the source.

const images = document.getElementsByTagName('img');
[...images].forEach(async img => {
  let base64;
  try {
    base64 = getBase64Image(img);      
  } catch (error) {
    base64 = await getBase64FromUrl(img.src);
  };
  const markdown = `![${img.alt}](${base64})`;
  console.log(markdown, img);
})

Upvotes: -1

ˈvɔlə
ˈvɔlə

Reputation: 10242

HTML

<img id="imageid" src="https://www.google.de/images/srpr/logo11w.png">

JavaScript

function getBase64Image(img) {
  var canvas = document.createElement("canvas");
  canvas.width = img.width;
  canvas.height = img.height;
  var ctx = canvas.getContext("2d");
  ctx.drawImage(img, 0, 0);
  var dataURL = canvas.toDataURL("image/png");
  return dataURL.replace(/^data:image\/?[A-z]*;base64,/);
}

var base64 = getBase64Image(document.getElementById("imageid"));

Special thanks to @Md. Hasan Mahmud for providing an improved regex that works with any image mime type in my comments!

This method requires the canvas element, which is perfectly supported.

Upvotes: 172

Just wanted to chime in and post how I did it. This is basically @Haialaluf's approach but a bit shorter:

const imageUrlToBase64 = async (url) => {
    const data = await fetch(url)
    const blob = await data.blob();
    const reader = new FileReader();
    reader.readAsDataURL(blob);
    reader.onload = () => {
        const base64data = reader.result;
        return base64data
    }
}

Upvotes: -1

Weijan Chen
Weijan Chen

Reputation: 67

I try using the top answer, but it occur Uncaught DOMException: Failed to execute 'toDataURL' on 'HTMLCanvasElement': Tainted canvases may not be exported.

I found this is because of cross domain problems, the solution is

function convert(oldImag, callback) {
    var img = new Image();
    img.onload = function(){
        callback(img)
    }
    img.setAttribute('crossorigin', 'anonymous');
    img.src = oldImag.src;
}
function getBase64Image(img,callback) {
    convert(img, function(newImg){
        var canvas = document.createElement("canvas");
        canvas.width = newImg.width;
        canvas.height = newImg.height;
        var ctx = canvas.getContext("2d");
        ctx.drawImage(newImg, 0, 0);
        var base64=canvas.toDataURL("image/png");
        callback(base64)
    })
}
getBase64Image(document.getElementById("imageid"),function(base64){
// base64 in here.
    console.log(base64)
});

Upvotes: 2

Sergi
Sergi

Reputation: 793

Here's the Typescript version of Abubakar Ahmad's answer

function imageTo64(
  url: string, 
  callback: (path64: string | ArrayBuffer) => void
): void {
  const xhr = new XMLHttpRequest();
  xhr.open('GET', url);
  xhr.responseType = 'blob';
  xhr.send();

  xhr.onload = (): void => {
    const reader = new FileReader();
    reader.readAsDataURL(xhr.response);
    reader.onloadend = (): void => callback(reader.result);
  }
}

Upvotes: -2

Asif vora
Asif vora

Reputation: 3359

imageToBase64 = (URL) => {
    let image;
    image = new Image();
    image.crossOrigin = 'Anonymous';
    image.addEventListener('load', function() {
        let canvas = document.createElement('canvas');
        let context = canvas.getContext('2d');
        canvas.width = image.width;
        canvas.height = image.height;
        context.drawImage(image, 0, 0);
        try {
            localStorage.setItem('saved-image-example', canvas.toDataURL('image/png'));
        } catch (err) {
            console.error(err)
        }
    });
    image.src = URL;
};

imageToBase64('image URL')

Upvotes: 0

Ahmed Maher Sabih
Ahmed Maher Sabih

Reputation: 19

You Can Used This :

function ViewImage(){
 function getBase64(file) {
  return new Promise((resolve, reject) => {
    const reader = new FileReader();
    reader.readAsDataURL(file);
    reader.onload = () => resolve(reader.result);
    reader.onerror = error => reject(error);
  });
}
var file = document.querySelector('input[type="file"]').files[0];
getBase64(file).then(data =>$("#ImageBase46").val(data));
}

Add To Your Input onchange=ViewImage();

Upvotes: 1

Edhar Dowbak
Edhar Dowbak

Reputation: 2828

let baseImage = new Image;
baseImage.setAttribute('crossOrigin', 'anonymous');
baseImage.src = your image url

var canvas = document.createElement("canvas");
  canvas.width = baseImage.width;
  canvas.height = baseImage.height;
  var ctx = canvas.getContext("2d");
  ctx.drawImage(baseImage, 0, 0);
  var dataURL = canvas.toDataURL("image/png");

Additional information about "CORS enabled images": MDN Documentation

Upvotes: 0

Abubakar Ahmad
Abubakar Ahmad

Reputation: 2583

View this answer: https://stackoverflow.com/a/20285053/5065874 by @HaNdTriX

Basically, he implemented this function:

function toDataUrl(url, callback) {
    var xhr = new XMLHttpRequest();
    xhr.onload = function() {
        var reader = new FileReader();
        reader.onloadend = function() {
            callback(reader.result);
        }
        reader.readAsDataURL(xhr.response);
    };
    xhr.open('GET', url);
    xhr.responseType = 'blob';
    xhr.send();
}

And in your case, you can use it like this:

toDataUrl(imagepath, function(myBase64) {
    console.log(myBase64); // myBase64 is the base64 string
});

Upvotes: 84

Suriya Ammu
Suriya Ammu

Reputation: 51

<input id="inputFileToLoad" type="file" onchange="encodeImageFileAsURL();" />
<div id="imgTest"></div>
<script type='text/javascript'>
  function encodeImageFileAsURL() {

    var filesSelected = document.getElementById("inputFileToLoad").files;
    if (filesSelected.length > 0) {
      var fileToLoad = filesSelected[0];

      var fileReader = new FileReader();

      fileReader.onload = function(fileLoadedEvent) {
        var srcData = fileLoadedEvent.target.result; // <--- data: base64

        var newImage = document.createElement('img');
        newImage.src = srcData;

        document.getElementById("imgTest").innerHTML = newImage.outerHTML;
        alert("Converted Base64 version is " + document.getElementById("imgTest").innerHTML);
        console.log("Converted Base64 version is " + document.getElementById("imgTest").innerHTML);
      }
      fileReader.readAsDataURL(fileToLoad);
    }
  }
</script>

Upvotes: 1

Mandeep Singh
Mandeep Singh

Reputation: 1003

This is your html-

    <img id="imageid" src="">
    <canvas id="imgCanvas" />

Javascript should be-

   var can = document.getElementById("imgCanvas");
   var img = document.getElementById("imageid");
   var ctx = can.getContext("2d");
   ctx.drawImage(img, 10, 10);
   var encodedBase = can.toDataURL();

'encodedBase' Contains Base64 Encoding of Image.

Upvotes: 2

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