Reputation: 1347
I have a C++ class that I want to give access to in the lua script through a global variable, however when I try to use it I get the following error:
terminate called after throwing an instance of 'luabind::error'
what(): lua runtime error
baz.lua:3: attempt to index global 'foo' (a nil value)Aborted (core dumped)
My Lua script (baz.lua) looks like this:
-- baz.lua
frames = 0
bar = foo:createBar()
function baz()
frames = frames + 1
bar:setText("frame: " .. frames)
end
And I'm made a simple and short (as well as I could) main.cpp that recreates this problem:
#include <memory>
#include <iostream>
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
#include <boost/ref.hpp>
#include <luabind/luabind.hpp>
class bar
{
public:
static void init(lua_State *L)
{
using luabind::module;
using luabind::class_;
module(L)
[
class_<bar>("bar")
.def("setText", &bar::setText)
];
}
void setText(const std::string &text)
{
std::cout << text << std::endl;
}
};
class foo
{
public:
foo() :
L(luaL_newstate())
{
int ret = luaL_dofile(L, "baz.lua");
if (ret != 0) {
std::cout << lua_tostring(L, -1);
}
luabind::open(L);
using luabind::module;
using luabind::class_;
module(L)
[
class_<foo>("bar")
.def("createBar", &foo::createBar)
];
bar::init(L);
luabind::globals(L)["foo"] = boost::ref(*this);
}
boost::reference_wrapper<bar> createBar()
{
auto b = std::make_shared<bar>();
bars_.push_back(b);
return boost::ref(*b.get());
}
void baz()
{
luabind::call_function<void>(L, "baz");
}
private:
lua_State *L;
std::vector<std::shared_ptr<bar>> bars_;
};
int main()
{
foo f;
while (true) {
f.baz();
}
}
This is compiled with:
g++ -std=c++11 -llua -lluabind main.cpp
I've discovered that if I put the bar = foo:createBar()
into the baz()
function then it doesn't error, so I assume I'm not initialising the globals in the global namespace correctly? Am I missing a luabind function that I need to call before I am able to do this? Or is this just not possible at all...
Thanks!
Upvotes: 1
Views: 818
Reputation: 5525
You're running baz.lua
before you register any globals. Put the dofile
command after registering your bindings.
The sequence is as follows:
lua.baz
Upvotes: 2