Reputation: 205
If someone is working on a webgl-three.js context using many 3D objects (with textures,slight movement and mouse listeners) which format is more suitable to use to import them; JSON or OBJMTL ?
I can make both work,I just want to know which is best before starting writting much code and then realize I should have done it that way.
NOTE: .obj and .mtl files seem to have much less information about the vertices etc than the .js files. is that a bad sign as far as the quality of rendering is concerned?
Upvotes: 1
Views: 417
Reputation: 452
JSON is preferable.
Upvotes: 1