Reputation: 14098
I'm using Autofac and would like to have multiple implementations of an interface. How can I configure Autofac so to resolve dependencies based on the current type?
More specifically, I have one interface and multiple implementations that should be chained together.
Let me explain (fictitious classes):
public interface IMessageHandler
{
void Handle(Message message);
}
public class LoggingMessageHandler : IMessageHandler
{
private IMessageHandler _messageHandler;
public LoggingMessageHandler(IMessageHandler messageHandler)
{
_messageHandler = messageHandler;
}
public void Handle(Message message)
{
// log something
_messageHandler.Handle(message);
}
}
public class DoSomethingMessageHandler : IMessageHandler
{
private IMessageHandler _messageHandler;
public DoSomethingMessageHandler (IMessageHandler messageHandler)
{
_messageHandler = messageHandler;
}
public void Handle(Message message)
{
// do something
_messageHandler.Handle(message);
}
}
At the bottom of the chain might be an IMessageHandler
that doesn't pass the message on to the next one.
If I want the following chain:
TopLevelClass -> LoggingMessageHandler -> DoSomethingMessageHandler -> FinalHandler
How can I tell Autofac to
LoggingMessageHandler
to TopLevelClass
(to fulfill its dependency on IMessageHandler
)DoSomethingMessageHandler
to LoggingMessageHandler
(to fulfill its dependency on IMessageHandler
)LoggingMessageHandler
to FinalHandler
(to fulfill its dependency on IMessageHandler
)Is it even possible (I have read about the implicit support for IEnumerable)? Or will I have to use an extra class in between (a factory or something)?
Upvotes: 40
Views: 53253
Reputation: 3581
Autofac implicitly supports this by default via the use of IEnumerable<T>
. Instead of having your depending class's constructor take in a single instance of T
, you make it take in an instance of IEnumerable<T>
that will contain every T
registered:
public interface IMessageHandler
{
void HandleMessage(Message m);
}
public class MessageProcessor
{
private IEnumerable<IMessageHandler> _handlers;
public MessageProcessor(IEnumerable<IMessageHandler> handlers)
{
_handlers = handlers;
}
public void ProcessMessage(Message m)
{
foreach (var handler in _handlers)
{
handler.HandleMessage(m);
}
}
}
Then in your registration, simply add multiple implementations of T
:
var builder = new ContainerBuilder();
builder.RegisterType<FirstHandler>().As<IMessageHandler>();
builder.RegisterType<SecondHandler>().As<IMessageHandler>();
builder.RegisterType<ThirdHandler>().As<IMessageHandler>();
builder.RegisterType<MessageProcessor>();
When MessageProcessor
is instantiated, the IEnumerable
it receives will contain three items as per the above registrations against IMessageHandler
.
You can read more about this on my blog.
Upvotes: 25
Reputation: 14874
4 options here: https://autofaccn.readthedocs.io/en/latest/faq/select-by-context.html
Option 1: Redesign Your Interfaces
ILoggingMessageHandler , IDoSomethingMessageHandler
Option 2: Change the Registrations
builder.Register(ctx => new FinalHandler(ctx.Resolve<LoggingMessageHandler >()));
or
builder.Register(ctx => new FinalHandler(ctx.Resolve<IDoSomethingMessageHandler >()));
Option 3: Use Keyed Services
builder.RegisterType<FinalHandler>()
.WithParameter(
new ResolvedParameter(
(pi, ctx) => pi.ParameterType == typeof(IMessageHandler),
(pi, ctx) => ctx.ResolveKeyed<ISender>("something")));
Option 4: Use Metadata
public class FinalHandler
{
public FinalHandler([WithMetadata("sendBy", "something")] IMessageHandler messageHandler) { ... }
}
Upvotes: 7
Reputation: 5255
Not too difficult. You can register concrete types as self and resolve it as you go along. Then your top level message handler (LoggingMessageHandler in your example) can be registered for the interface, which will be used by your TopLevelClass
Here's what you're looking at (assuming you have a default constructor for FinalHandler)
var builder = new ContainerBuilder();
builder.RegisterType<FinalHandler>().AsSelf().SingleInstance();
builder.Register(c => new DoSomethingMessageHandler(c.Resolve<FinalHandler>())).AsSelf().SingleInstance();
builder.Register(c => new LoggingMessageHandler(c.Resolve<DoSomethingMessageHandler>())).As<IMessageHandler>().SingleInstance();
//now finally your top level class - this will automatically pick your LoggingMessageHandler since the others have been registered onto their concreteTypes only
builder.RegisterType<TopLevelClass>().As<ITopLevelClass>().InstancePerOwned();
Upvotes: 0