Reputation: 552
I've been working with MKMapView in iOS 7 trying to set and get programatically the zoom level in order to download and reuse map tiles when I were offline.
As I can't download the whole map into my phone, I download just several tiles in an appropriated zoom level and, afterwards I fix that zoom level and use the tiles thought MKTileOverlay and MKTileOverlayRenderer.
I tried to use Troybrant's algorithm (http://troybrant.net/blog/2010/01/set-the-zoom-level-of-an-mkmapview) but it didn't worked well for me. It failed to establish the zoom level back properly.
So I created one of my own that works fine.
Some explanations about my own method:
At the maximum map zoom level (20), you would see every map point at 1:1 scale. The whole map would have 256*2^20 points.
In retina displays there is a 2.0 scale factor between map points and pixels.
Apple maps can vary zoom level from 3 to 19 (min & max)
Then there is a simple inverse rule:
With that information the idea is to set the MKMapView's visibleRect property:
visibleRect width points = 2.0 * mapView.bounds.size.width * 2^(20-zoom)
Using that formula I've been able to centre my maps and apply to them zoom levels properly.
As Troybrant did, I created a category with the following methods:
@interface MKMapView (ZoomLevel)
- (void)setCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate
zoomLevel:(NSUInteger)zoomLevel
animated:(BOOL)animated;
@end
@implementation MKMapView (ZoomLevel)
- (void)setCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate
zoomLevel:(NSUInteger)zoomLevel
animated:(BOOL)animated
{
MKMapPoint centrePoint = MKMapPointForCoordinate(centreCoord);
CGFloat rectWidth = 2.0 * self.bounds.size.width * pow(2, 20-zoomLevel);
CGFloat rectHeight = 2.0 * self.bounds.size.height * pow(2, 20-zoomLevel);
MKMapRect visibleRect = MKMapRectMake(centrePoint.x-rectWidth/2, centrePoint.y-rectHeight/2, rectWidth, rectHeight);
[self setVisibleMapRect:visibleRect animated:animated];
}
@end
I hope this code can help you all.
Upvotes: 5
Views: 2064