Reputation: 53
I have an app using cocos2d-x and it is working with iOS 6.1 Simulator. However I cannot test it in my device because of the following error:
"no architectures to compile for (archs= valid_archs=armv7 armv7s)".
I tried the sugestions of:
iPhone Compiler Fails: No architectures to compile for
No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=x86_64, VALID_ARCHS=armv7 armv7s)
None of this has worked.
Info: Mac: OS 10.8.3 / Iphone 4: iOS 6.1.3 / Xcode: 4.6.3
Upvotes: 1
Views: 3431
Reputation: 57907
(Solution from the OP):
The problems was that the Architectures on Build Settings of a specific Target of Cocos2d was set as
$(ARCHS_STANDARD)
, different fromStandard (armv7 armv7s)
set on Project Build Settings. I just set the Architectures on Target Build Settings equal to the Project Build Settings (Standard (armv7 armv7s)
) and the problem was fixed.
Upvotes: 1