Reputation: 3590
I know that in C the conversion of unsigned to signed integers is implementation defined, but what is it for C++? I figured someone would have asked this already, and I searched but I couldn't find it.
I have a function that operates on an unsigned integer and returns a related unsigned integer. I am passing that function a signed integer by casting to unsigned similar to int num = -6; unsigned ret = func((unsigned)num); int ret_as_signed = (int)ret;
. In Visual Studio that works fine, but I wonder how portable it is.
Is there a portable way to convert unsigned integers to signed integers? It it possible to just reverse how signed integers are converted to unsigned via wraparound? Thanks
Upvotes: 0
Views: 1972
Reputation: 241901
Since C++20 finally got rid of ones' complement and sign-magnitude integers, conversion between signed and unsigned integers is well-defined and reversible. All standard integer types are now 2's complement and conversion between signed and unsigned does not alter any bits in the representation.
For versions of C++ prior to C++20, the original answer still applies. I'm leaving it as a historical remnant.
Conversion of an unsigned integer to a signed integer where the unsigned value is outside of the range of the signed type is implementation-defined. You cannot count on being able to round-trip a negative integer to unsigned and then back to signed. [1]
C++ standard, [conv.integral], § 4.7/3:
If the destination type is signed, the value is unchanged if it can be represented in the destination type (and bit-field width); otherwise, the value is implementation-defined.
[1] It seems likely that it will work, but there are no guarantees.
Upvotes: 6
Reputation: 141648
For the portable version of the inverse of signed->unsigned conversion, how about:
if ( ret <= INT_MAX )
ret_as_signed = ret;
else
ret_as_signed = -(int)(UINT_MAX - ret) - 1;
You could probably generalize this using the templates in <limits>
.
Upvotes: 6