Reputation: 2368
I am working on an android application called 'MyBMI'. I have created an item called 'About MyBMI' in the options menu which when clicked takes the user to another activity called 'AboutActivity'. But, when I click 'About MyBMI' in the options menu, my application crashes. Please help.
package com.mavenmaverick.mybmi;
import android.app.Activity;
import android.app.AlertDialog;
import android.app.ProgressDialog;
import android.content.DialogInterface;
import android.content.Intent;
import android.os.Bundle;
import android.text.TextUtils;
import android.view.Gravity;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Toast;
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
final EditText entermass = (EditText) findViewById(R.id.entermass);
final EditText enterheight = (EditText) findViewById(R.id.enterheight);
entermass.requestFocus();
Button BMI = (Button) findViewById(R.id.BMI);
BMI.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
if(TextUtils.isEmpty(entermass.getText().toString()) || TextUtils.isEmpty(enterheight.getText().toString()))
{
if(TextUtils.isEmpty(entermass.getText().toString()) || TextUtils.isEmpty(enterheight.getText().toString()))
{
AlertDialog.Builder builder = new AlertDialog.Builder(MainActivity.this);
builder.setIcon(R.drawable.ic_launcher);
builder.setTitle("Developer's Check");
builder.setMessage("Either Of The Text Fields Are Empty");
builder.setPositiveButton("OKAY", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.cancel();
}
});
AlertDialog dialog = builder.create();
dialog.show();
}
}
else {
double d = 0;
double mass = Double.valueOf(entermass.getText().toString());
double height = Double.valueOf(enterheight.getText().toString());
double heightF;
heightF=height*0.3048;
double bmi = mass/(heightF*heightF);
d=bmi;
int display = (int) bmi;
Toast toast=Toast.makeText(getApplicationContext(), "Your BMI is " +display, Toast.LENGTH_LONG);
toast.setGravity(Gravity.CENTER_HORIZONTAL, 0, 0);
toast.show();
if(d<15.0)
{
Toast.makeText(MainActivity.this,"You Are Very Severely Underweight", Toast.LENGTH_LONG).show();
}
else if(d>=15.0 && d<=16.0){
Toast.makeText(MainActivity.this,"You Are Severely Underweight", Toast.LENGTH_LONG).show();
}
else if(d>=15.0 && d<=16.0){
Toast.makeText(MainActivity.this,"You Are Severely Underweight", Toast.LENGTH_LONG).show();
}
else if(d>=16.0 && d<=18.5){
Toast.makeText(MainActivity.this,"You Are Severely Underweight", Toast.LENGTH_LONG).show();
}
else if(d>=18.5 && d<=25.0){
Toast.makeText(MainActivity.this,"You Are Normal (healthy weight)", Toast.LENGTH_LONG).show();
}
else if(d>=25.0 && d<=30.0){
Toast.makeText(MainActivity.this,"You Are Overweight", Toast.LENGTH_LONG).show();
}
else if(d>=30.0 && d<=35.0){
Toast.makeText(MainActivity.this,"You Are Obese Class I (Moderately obese)", Toast.LENGTH_LONG).show();
}
else if(d>=35.0 && d<=40.0){
Toast.makeText(MainActivity.this,"You Are Obese Class II (Severely obese)", Toast.LENGTH_LONG).show();
}
else if(d>40.0){
Toast.makeText(MainActivity.this,"You Are Obese Class III (Very severely obese)", Toast.LENGTH_LONG).show();
}
}
}
});
};
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
super.onOptionsItemSelected(item);
startActivity(new Intent(this, AboutActivity.class));
return true;
}
};
Upvotes: 1
Views: 139
Reputation: 152817
The stacktrace says: Your activity has a RelativeLayout
that has a background drawable that is too large and causes out-of-memory. Make the image smaller to make it consume less memory.
Upvotes: 0
Reputation: 382
Just a guess but have you added this about activity to the manifest?
Ok I think you're running out of bitmap space. You need to start recycling your bitmaps! There will be a bitmap method called .Recycle() which you can execute before changing activity! This should hopefully solve your problem!
Or you're loading a bitmap which is too large.. Hope this helps!
Upvotes: 2