Reputation: 1654
I have tried this in info plist which does not work: CFBundleDisplayName~ipad = "Full app name"
The iPad still displays only the CFBundleDisplayName which is abbreviated for iPhone.
Is there another approach to get a different bundle display name for iPad in a universal app?
Upvotes: 3
Views: 738
Reputation: 893
As @LebRon suggested I solved it by setting a separate key for iPad and iPhone,
here is a screenshot which solved it for me,
Upvotes: 2
Reputation: 755
It can be done as stated in the apple document link
In iOS 3.2 and later, apps can designate keys in the Info.plist file as being applicable only to specific types of devices. To create a device-specific key, you combine the key name with some special qualifiers using the following pattern:
key_root-platform~device
In this pattern, the key_root portion represents the original name of the key. The and portions are both optional endings that you can use to apply keys to specific platforms or devices. For the platform key, you can specify a value of iphoneos or macos depending on the platform you are targeting.
I think what you have done is right. Just try to delete the app from the device and build and run again.
Upvotes: 4
Reputation: 1029
No, there is not a way to do it. In order to understand from a code whether the device is iPhone
or iPad
, you need runtime. And Bundle Display Name
cannot be changed at the runtime.
It was explained here: Dynamically set iOS Bundle Display Name in Xcode 4 on Build
Upvotes: 0