Reputation: 2038
I am trying to upload a video to Facebook from an air for android app. the as3 facebook api has the following method for uploading videos
facebookMobile.uploadVideo(method:String, callback:Function = null, params:* = null)
params:* (default = null) — An object containing the title, description, fileName (including extension), and video (FileReference or ByteArray)
i am recording the video using cameraUi and am getting back the location of the file. according to the api i need to pass in this file using either fileReferance
or a byteArray
as i already have the location of the file i don't want any sort of browse functionality. I am having trouble creating the byteArray
(never used it before). i am getting a 353 error from facebook: you must select a video file
.
Bellow is my attempt at creating the bytearray
public function UICompleteHandler(event:MediaEvent):void
{
trace("Welcome back from the camera");
var media:MediaPromise = event.data;
trace("file info "+media.file.url + " - " + media.relativePath + " - " + media.mediaType);
filePath = media.file.url;
trace("Object encoding is: " + inBytes.objectEncoding + "\n\n" + "order file: \n\n");
readFileIntoByteArray(filePath, inBytes);
trace("length 1: "+inBytes.length);
trace("position 1: "+inBytes.position);
inBytes.position = 0; // reset position to beginning
//inBytes.uncompress(CompressionAlgorithm.DEFLATE);
//trace("position 2: "+inBytes.position);
//inBytes.position = 0; //reset position to beginning
trace (inBytes);
}
private function readFileIntoByteArray(fileName:String, data:ByteArray):void
{
var inFile:File = new File(fileName);
trace ("file to byte array "+ inFile.url);
trace ("file name var : "+fileName);
inStream.open(inFile , FileMode.READ);
inStream.readBytes(data);
inStream.close();
}
and video upload code:
public function handleUpload(ev:TouchEvent)
{
trace ("posting to facebook - FileName: "+ accessCamera.fileName + " - FilePath: " + accessCamera.filePath);
var params:Object ={
title:'test upload on FB api',
description:'test upload on FB api',
fileName: accessCamera.fileName,
video: accessCamera.inBytes
}
//trace ("params.video = "+params.video);
FacebookMobile.uploadVideo('me/videos', onComplete, params);
}
private function onComplete( result:Object, fail:Object ):void {
trace("facebook post onComplete called" );
if (result)
{
//result.id is id of post that was just posted
trace ("great");
}
else if (fail)
{
trace("post Failed");
trace('code: '+fail.error.code);
trace('message: '+fail.error.message);
trace('type: '+fail.error.type);
}
}
Upvotes: 0
Views: 557
Reputation: 8159
No need to convert it to a ByteArray
. File
is an AIR-only class meant to allow you to access the file system directly (as you already are doing). As File
extends FileReference
, you can simply pass the File
object you already have instead.
Upvotes: 1