Reputation: 23
I have four text fields in a ViewController, and want to disable the keyboard for two of them (textField1 and textField2).
I have tried implementing the following after assigning the text fields as delegates in viewDidLoad
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField) {
if ([self.textField1 isTouchInside] || [self.textField2 isTouchInside] {
return NO;
} else {
return YES;
}
}
However, this disables the keyboard for the ViewController completely, so it will not appear when trying to edit textField3 and textField4. How can I get around this problem?
For example, is there a way to refresh the run textFieldShouldBeginEditing method again after editing ends on a textField?
Also, I know I can create a label to accomplish something similar, but I would prefer to use a text field in my case.
EDIT: So I left out a big detail. I am firing an IBaction when pressing textField1 and 2. However, Lootsch's answer gave me an idea.
In the textField1/2Pressed IB action, I ran the textfield.enable:NO methods, then I re-enabled them when I fired a second action which submitted data to the textfields, such as below
- (IBAction)textField1Pressed:(id)sender {
self.textField.Enabled = NO;
}
- (IBAction)submitToTextField1:(id)sender {
self.textField.text = @"blah blah";
self.textField.Enabled = YES;
}
Albeit, this requires having two entering an exiting actions, but it worked for me. Also, I did not have to manipulate the textFieldShouldBeginEditing method with this solution.
Upvotes: 0
Views: 465
Reputation: 368
- (BOOL)textFieldShouldBeginEditing:(UITextField *)mytextField
{
if((mytextField.tag == 104) || (mytextField.tag == 105) || (mytextField.tag == 106))
{
if(mytextField.tag == 104)
{
point = 50;
// if(textField1.tag == 4)
{
[self showDatePickerWithTitle:@"Select DOB"];
return NO;
}
//
}
}
else
{
retutn YES;
}
//you can also try this piece of code.With tag property of textfield.And make sure your tag is not zero,because the default tag is 0 for the main view.
Upvotes: 0
Reputation: 87
Please try this
-(BOOL)textFieldShouldBeginEditing:(UITextField *)textField {
if (textField==self.textField1 || textField==self.textField2)
{
return NO;
}
else
{
return YES;
}
}
Upvotes: 0
Reputation: 1865
You should disable these two textFields (in code or via IB) or you can disable the user interactions (different appearance, same function):
textField3.enabled = NO;
textField4.enabled = NO;
Or:
textField3.userInteractionEnabled = NO;
textField3.userInteractionEnabled = NO;
The second approach won't change the appearance of the UITextFields, while the first will indicate, that these TextFields are disabled.
Upvotes: 1
Reputation: 1371
something like should do
if (textField==textField1 || textField==textField2) [textField resignFirstResponder];
Upvotes: 0