Reputation: 854
I'm new to Qt and I have a problem painting an arc with QPainterPath. When I'm painting it, also it paints a line to some end of the rectangular.Why it is painting some line?
This is my code:
QRectF rect( m_height / 2 - 100.0 / 2, m_width / 2 - 100.0 / 2, 100.0, 100.0 );
path.moveTo( m_width / 2, m_height / 2 );
path.arcTo( rect, 90, - 180 );
QPainter painter( this );
painter.drawPath( path );
I was planning to draw something like this:
Code to this:
// figure coords
QRectF rectangle1( m_x * m_scale, m_y * m_scale, m_width * m_scale, m_height * m_scale );
int startAngle1 = 90 * 16 ;
int spanAngle1 = 180 * 16;
path.arcTo( rectangle1, startAngle1, spanAngle1 );
QRectF rectangle2( ( m_x + 170.0 ) * m_scale, m_y * m_scale, m_width * m_scale, m_height * m_scale );
int startAngle2 = 90 * 16;
int spanAngle2 = -180 * 16;
path.arcTo( rectangle2, startAngle2, spanAngle2 );
QLine line1( ( m_x + 125.0 ) * m_scale, m_y * m_scale, ( m_x + 295.0 ) * m_scale, m_y * m_scale );
QLine line2( ( m_x + 125.0 ) * m_scale, ( m_y + 250.0) * m_scale, ( m_x + 295.0 ) * m_scale,
( m_y + 250.0) * m_scale );
// paint figure
QPainter painter(this);
painter.drawArc(rectangle1, startAngle1, spanAngle1);
painter.drawArc(rectangle2, startAngle2, spanAngle2);
painter.drawLine( line1 );
painter.drawLine( line2 );
Why I used QPainterPath? Cause you can easily fill it with color, which I need later, when I want to fill with color second picture, you need to calculate, what pixels to color( or I don't know something ). So the question is, what I wrote at the top, why is this line is also drawn, when I use path.arcto(...)?
Upvotes: 2
Views: 1334
Reputation: 37697
You made it too complicated. There is a method drawRoundedRect and it will do the job.
QPainter painter(this);
QRect r(internalPartOfRect.adjusted(-r.height()/2, 0, r.height()/2, 0));
painter.setPen(palette().color(QPalette::Normal, QPalette::WindowText));
painter.drawRoundedRect(r, r.height()/2);
Upvotes: 2