Reputation: 31
char playingfield[4][8] = {
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
void dropbomb(void)
{
int row = 3 , column = 0;
for(row;row>=0;row--)
{
for(column; column<=8;column++)
{
if(playingfield[row][column] == "#")
{
playingfield[row][column] = "$";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
}
else if(playingfield[row][column] =="$")
{
playingfield[row][column] = " ";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
if(row<3)
{if(playingfield[row+1][column]=="$")
playingfield[row+1][column]="*";
else if(playingfield[row+1][column]=="&")
playingfield[row+1][column]=".";
else if (playingfield[row+1][column]=="'")
playingfield[row+1][column]=",";
}
}
else if(playingfield[row][column]==",")
stage = "finished";
else if(playingfield[row][column]=="%")
{
playingfield[row][column] = "&";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
}
else if (playingfield[row][column]=="&")
{
playingfield[row][column] = " ";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
if(row<3)
{if(playingfield[row+1][column]=="$")
playingfield[row+1][column]="+";
else if(playingfield[row+1][column]=="&")
playingfield[row+1][column]="/";
else if (playingfield[row+1][column]=="'")
playingfield[row+1][column]="-";
}
}
else if (playingfield [row][column]=="*")
{
playingfield[row][column] = "$";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
if(row<3)
{if(playingfield[row+1][column]=="$")
playingfield[row+1][column]="*";
else if(playingfield[row+1][column]=="&")
playingfield[row+1][column]=".";
else if (playingfield[row+1][column]=="'")
playingfield[row+1][column]=",";
}
}
else if (playingfield[row][column]=="+")
{
playingfield[row][column] = "&";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
if(row<3)
{if(playingfield[row+1][column]=="$")
playingfield[row+1][column]="*";
else if(playingfield[row+1][column]=="&")
playingfield[row+1][column]=".";
else if (playingfield[row+1][column]=="'")
playingfield[row+1][column]=",";
}
}
else if(playingfield[row][column] == "-")
{
score=score+1;
playingfield[row][column] == "'";
}
else if (playingfield[row][column] == ".")
{
playingfield[row][column] = "$";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
if(row<3)
{
if(playingfield[row+1][column]=="$")
playingfield[row+1][column]="+";
else if(playingfield[row+1][column]=="&")
playingfield[row+1][column]="/";
else if (playingfield[row+1][column]=="'")
playingfield[row+1][column]="-";
}
}
else if (playingfield[row][column] == "/")
{
playingfield[row][column] = "&";
OledSetCursor(column,row);
OledPutChar(playingfield[row][column]);
if(row<3)
{
if(playingfield[row+1][column]=="$")
playingfield[row+1][column]="+";
else if(playingfield[row+1][column]=="&")
playingfield[row+1][column]="/";
else if (playingfield[row+1][column]=="'")
playingfield[row+1][column]="-";
}
}
}
}
I was trying to go through the cells in this array one by one. However, for anywhere that "playingfield[row][column]" is involved, it told me that comparison between pointer and integer. Also a warning says that Assignment Makes Integer from pointer without a cast.
Upvotes: 0
Views: 313
Reputation: 20993
Change your string literals in double quotes like "$"
to character literals in single quotes '$'
.
Upvotes: 0
Reputation: 409176
String literals, like "#"
is actually a pointer to the first character in an array. What you are doing in e.g.
playingfield[row][column] == "#")
is comparing a char
with a char *
.
I think you meant to use character literals:
playingfield[row][column] == '#')
Note the change from double-quote "
to single-quote '
.
When you get this to compile, you have a worse error though: Look at the column
loop condition, it includes the index 8
, which is beyond the bounds of the arrays (it's the ninth index in the array).
Upvotes: 2