Reputation: 1497
Im using the following code to take a photo in my app, but when I accept the photo, the image gets stretched, but when I navigate away from that page, and towards it again the image resolution is correct however a part of the image is black. my question is how can I correctly display the image without it stretching.
CameraCaptureTask cam = new CameraCaptureTask();
cam.Completed += task_Completed;
cam.Show();
void task_Completed(object sender, PhotoResult e)
{
if (e.TaskResult == TaskResult.OK)
{
System.Windows.Media.Imaging.BitmapImage bmp = new System.Windows.Media.Imaging.BitmapImage();
bmp.SetSource(e.ChosenPhoto);
imgProfilePic.ImageSource = bmp;
}
and the xaml is:
<Button HorizontalAlignment="Center"
toolkit:TurnstileFeatherEffect.FeatheringIndex="2"
toolkit:TiltEffect.IsTiltEnabled="True"
x:Name="btnprofilepic"
Width="250"
HorizontalContentAlignment="Center"
VerticalContentAlignment="Center"
MouseLeave="btnprofilepic_MouseLeave"
Tap="imgProfilePic_Tap"
Margin="0,20,0,20"
Height="200" BorderThickness="0"
MouseLeftButtonUp="btnprofilepic_MouseLeftButtonUp"
MouseLeftButtonDown="btnprofilepic_MouseLeftButtonDown">
<Button.Background>
<ImageBrush x:Name="imgProfilePic"
Stretch="Fill" />
</Button.Background>
</Button>
Upvotes: 0
Views: 116
Reputation: 1313
In your xaml make strech = "Uniform" because fill will strech the image according to container ...
Upvotes: 1