Valentine
Valentine

Reputation: 107

How to collide constrained bodies

Whenever I connect two bodies with btGeneric6DofConstraint, bullet doesn't detect collisions between them anymore and lets them freely penetrate into each other. How do I force it to detect collisions?

Upvotes: 1

Views: 156

Answers (1)

yombo
yombo

Reputation: 344

You can specify if you want the two objects to collide with a flag when you call to addConstraint() to the world.

Upvotes: 1

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