Reputation: 53
I am trying the following code for Hash table implementation in C++. The program compiles and accepts input and then a popup appears saying " the project has stopped working and windows is checking for a solution to the problem. I feel the program is going in the infinite loop somewhere. Can anyone spot the mistake?? Please help!
#include <iostream>
#include <stdlib.h>
#include <string>
#include <sstream>
using namespace std;
/* Definitions as shown */
typedef struct CellType* Position;
typedef int ElementType;
struct CellType{
ElementType value;
Position next;
};
/* *** Implements a List ADT with necessary functions.
You may make use of these functions (need not use all) to implement your HashTable ADT */
class List{
private:
Position listHead;
int count;
public:
//Initializes the number of nodes in the list
void setCount(int num){
count = num;
}
//Creates an empty list
void makeEmptyList(){
listHead = new CellType;
listHead->next = NULL;
}
//Inserts an element after Position p
int insertList(ElementType data, Position p){
Position temp;
temp = p->next;
p->next = new CellType;
p->next->next = temp;
p->next->value = data;
return ++count;
}
//Returns pointer to the last node
Position end(){
Position p;
p = listHead;
while (p->next != NULL){
p = p->next;
}
return p;
}
//Returns number of elements in the list
int getCount(){
return count;
}
};
class HashTable{
private:
List bucket[10];
int bucketIndex;
int numElemBucket;
Position posInsert;
string collision;
bool reportCol; //Helps to print a NO for no collisions
public:
HashTable(){ //constructor
int i;
for (i=0;i<10;i++){
bucket[i].setCount(0);
}
collision = "";
reportCol = false;
}
int insert(int data){
bucketIndex=data%10;
int col;
if(posInsert->next==NULL)
bucket[bucketIndex].insertList(data,posInsert);
else { while(posInsert->next != NULL){
posInsert=posInsert->next;
}
bucket[bucketIndex].insertList(data,posInsert);
reportCol=true;}
if (reportCol==true) col=1;
else col=0;
numElemBucket++;
return col ;
/*code to insert data into
hash table and report collision*/
}
void listCollision(int pos){
cout<< "("<< pos<< "," << bucketIndex << "," << numElemBucket << ")"; /*codeto generate a properly formatted
string to report multiple collisions*/
}
void printCollision();
};
int main(){
HashTable ht;
int i, data;
for (i=0;i<10;i++){
cin>>data;
int abc= ht.insert(data);
if(abc==1){
ht.listCollision(i);/* code to call insert function of HashTable ADT and if there is a collision, use listCollision to generate the list of collisions*/
}
//Prints the concatenated collision list
ht.printCollision();
}}
void HashTable::printCollision(){
if (reportCol == false)
cout <<"NO";
else
cout<<collision;
}
The output of the program is the point where there is a collision in the hash table, thecorresponding bucket number and the number of elements in that bucket.
Upvotes: 1
Views: 25827
Reputation: 4561
After trying dubbuging, I come to know that, while calling a constructor you are not emptying the bucket[bucketIndex]
.
So your Hash Table constructor should be as follow:
HashTable(){ //constructor
int i;
for (i=0;i<10;i++){
bucket[i].setCount(0);
bucket[i].makeEmptyList(); //here we clear for first use
}
collision = "";
reportCol = false;
}
//Creates an empty list
void makeEmptyList(){
listHead = new CellType;
listHead->next = NULL;
}
Upvotes: 2
Reputation: 13
what you can do is you can get posInsert using
bucket[bucketIndex].end()
so that posInsert-> is defined
and there is no need to
while(posInsert->next != NULL){
posInsert=posInsert->next;
because end() function is doing just that so use end() function
Upvotes: 0