Reputation: 301
I'am scaling a stage for example the scale value is decreasing like:
1
0.9
0.8
0.7
0.6
0.5
I want to make an inversion of this values, to increase the scale of the objects in the stage like:
1
1.1
1.2
1.3
1.4
1.5
what is the best way to do this? or is there a formula calculation for this?
Upvotes: 5
Views: 6927
Reputation:
Just divide 1 on the scale
If you had 10, scaled it by 0.8 and want it back:
size = 10 *
0.8
= 8
and back:
size = 8 *
(1 / 0.8)
= 10
Just remember to do it in reverse order if you scale multiple times as scale is accumulated (scale x newScale).
0.9
0.8
0.7
0.6
0.5
to get it back to start:
1/0.5
1/0.6
1/0.7
1/0.8
1/0.9
A small proof-of-concept.
Upvotes: 9