Reputation: 493
What exactly are the rules for C++ converting an operator=() assignment to a construction? Such as Foo foo = bar
will actually call Foo's constructor accepting bar as an argument, if it exists. I've googled for how this works but can't seem to find anything.
I'm having a problem figuring out why the assignment below is trying to take a constructor but not taking the obviously correct one: HandlePtr( TYPE& resource ). Construction using actual construction syntax works fine, but not with assignment operator.
code (obviously edited for brevity):
template< typename TYPE >
class HandlePtr {
public:
HandlePtr( void ) = default;
HandlePtr( HandlePtr< TYPE >& other ) = default;
HandlePtr( TYPE& resource ) {} // generally I would make this explicit, but for testing purposes I took it out
~HandlePtr( void ) = default;
public:
HandlePtr<TYPE>& operator=( TYPE& resource ) { return *this; }
HandlePtr<TYPE>& operator=( HandlePtr<TYPE>& other ) { return *this; }
};
int main ( void ) {
int x = 5;
HandlePtr< int > g( x ); // works
HandlePtr< int > i;i = x; // works
HandlePtr< int > h = x; // doesn't work
// also tried this just out of curiosity:
HandlePtr< int > h = HandlePtr< int >( x ); // also does not work
return 0;
}
errors:
shit.cpp: In function ‘int main()’:
try.cpp:19:24: error: no matching function for call to ‘HandlePtr<int>::HandlePtr(HandlePtr<int>)’
HandlePtr< int > h = x; // doesn't work
^
try.cpp:19:24: note: candidates are:
try.cpp:7:3: note: HandlePtr<TYPE>::HandlePtr(TYPE&) [with TYPE = int]
HandlePtr( TYPE& resource ) {} // generally I would make this explicit, but for testing purposes I took it out
^
try.cpp:7:3: note: no known conversion for argument 1 from ‘HandlePtr<int>’ to ‘int&’
try.cpp:6:3: note: HandlePtr<TYPE>::HandlePtr(HandlePtr<TYPE>&) [with TYPE = int]
HandlePtr( HandlePtr< TYPE >& other ) = default;
^
try.cpp:6:3: note: no known conversion for argument 1 from ‘HandlePtr<int>’ to ‘HandlePtr<int>&’
try.cpp:5:3: note: HandlePtr<TYPE>::HandlePtr() [with TYPE = int]
HandlePtr( void ) = default;
^
try.cpp:5:3: note: candidate expects 0 arguments, 1 provided
try.cpp:20:20: error: redeclaration of ‘HandlePtr<int> h’
HandlePtr< int > h = HandlePtr< int >( x ); // also does not work
^
try.cpp:19:20: error: ‘HandlePtr<int> h’ previously declared here
HandlePtr< int > h = x; // doesn't work
Upvotes: 0
Views: 89
Reputation: 141628
You're overlooking that in the declaration:
T t = u;
this is not the assignment operator. t = u;
is not a sub-expression of a declaration. The only expression here is u
; and the result of evaluating the expression u
is used as initializer for the object t
being declared.
If u
has type T
, then t
is copy-constructed from u
.
If u
does not have type T
, then u
first needs to be converted to type T
. This creates an rvalue of type T
.
You do not have any constructors that accept an rvalue, so T t = u;
, and the identical T t = T(u);
both fail. However, T t(u)
succeeds because no rvalue is created; the value u
is used as argument to the constructor T(U &)
.
Simplified code example:
struct T
{
T(int &);
T(T&);
T();
T &operator=(int &);
};
int main()
{
int x = 5;
T g(x); // OK, T(int &)
T g2(5); // fail, looks for T(int const &)
T i; // OK, T()
i = x; // OK, T::operator=(int&)
T h3 = i; // OK, T(T&)
T h1 = T(x); // fail, looks for T(T const &)
T h2 = x; // fail, identical to previous line
}
Normally you should use const &
as the parameter for copy-constructors and assignment operators; then all of these "fail" cases become "OK" , as an rvalue can be bound to a const reference.
Upvotes: 2