user2455103
user2455103

Reputation: 515

Porting SDL App to iOS

I have created a small game in C++ using only SDL (no OpenGL), and want to port it to iOS 6. I have no intention of releasing it publicly, It's just for personal use.

The app uses only the barebones SDL library itself, no ttf or image.

So, what would be the best hassle-free way of porting the game to iOS 6? The game's SDL version is 1.2, however it would be possible to port it to 2.0.

A tutorial or something similar would be of tremendous help!

Thanks

Upvotes: 9

Views: 14385

Answers (1)

greymouser
greymouser

Reputation: 3181

Port to 2.0, then just follow the SDL 2.0 iOS HOWTO. SDL 2.0 has native iOS support.

Upvotes: 7

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