Reputation: 149
In my WinRT application it's possible for the user to loop over some strings in a textblock.
private void contentGrid_Tapped(object sender, TappedRoutedEventArgs e)
{
if (e.OriginalSource.Equals(contentGrid) || e.OriginalSource.Equals(contentBlock))
{
ShowNextItem();
}
}
When debugging I simply mouse-click to emulate a finger-tapp. But I'd like the user to be able to press the spacebar in order to invoke "ShowNextItem()" if they use a desktop rather than a touch-orientated device.
I know how to write keydown-events for textboxes and tried to make one for my textblock. Curiously enough, all input except tapping is ignored.
Does anyone have any idea why?
Upvotes: 0
Views: 617
Reputation: 31724
Only a focused element gets keyboard events. You can listen to all input events globally though - check Window.Current.CoreWindow.KeyDown
.
Upvotes: 1