Reputation: 963
I'm trying to build an InteropBitmap through a simple image file I have on disk, however it doesn't works. I get UnauthorizedAccessException.
My file is a simple JPEG 1024*768 with 24bpp.
The code:
int width = 1024;
int height = 768;
byte[] data = File.readAllBytes("C:\\myImage.jpg");
PixelFormat format = PixelFormats.Rgb24
uint bufferLength = (uint)data.Length;
uint bpp = (uint)(format.BitsPerPixel / 8);
IntPtr section = NativeHelper.CreateFileMapping(new IntPtr(-1), IntPtr.Zero, XNativeMethods.PAGE_READWRITE, 0, bufferLength * bpp, null);
IntPtr map = NativeHelper.MapViewOfFile(vm.section, XNativeMethods.FILE_MAP_ALL_ACCESS, 0, 0, bufferLength);
Marshal.Copy(data, 0, vm.map, data.Length);
int stride = (width * format.BitsPerPixel) / 8;
// Exception here -> UnauthorizedAccessException
var myImage = System.Windows.Interop.Imaging.CreateBitmapSourceFromMemorySection(section, width, height, format, stride, 0) as InteropBitmap;
How can I solve?
Upvotes: 0
Views: 876