Reputation: 3257
I am using javafx.stage.FileChooser
to give the user ability to browse system and save the image he/she wants. this is my code:
Stage fileChooserStage = new Stage();
FileChooser fileChooser = new FileChooser();
fileChooser.setTitle("Select an Image");
fileChooser.getExtensionFilters().add( new ExtensionFilter("Image Files", "*.png", "*.jpg", "*.gif"));
File file = fileChooser.showSaveDialog(fileChooserStage);
Now i need to save the image that the user chooses in a package(folder which is in the same directory as my packages),How should i do this?
Upvotes: 0
Views: 3499
Reputation: 132
If you are using java.awt.Image, you can use the SwingFXUtils.toFXImage() which will return a Buffered Image. This has a reverse option as well for converting to an fx image.
Upvotes: 1
Reputation: 589
Use a FileWriter
that wraps file
:
try (FileOutputStream out = new FileOutputStream(file))
{
out.write(result);
}
Where result
represents a byte array that represents your Image. If you are using a java.awt.Image
, you can use methods from the ImageIO
class. If you are using a javafx.scene.image.Image
, then see this.
Upvotes: 0