Reputation: 495
I can't for the life of me figure out how to destroy or hide a gif from a wxPython frame.
Here is the example code:
import wx
import wx.animate
########################################################################
class MyForm(wx.Frame):
#----------------------------------------------------------------------
def __init__(self):
wx.Frame.__init__(self, None, wx.ID_ANY, "GIF frame")
panel = wx.Panel(self, wx.ID_ANY)
btn1 = wx.Button(self, -1, "Start GIF",(50,10))
btn1.Bind(wx.EVT_BUTTON, self.onButton1)
btn2 = wx.Button(self, -1, "Stop GIF",(50,40))
btn2.Bind(wx.EVT_BUTTON, self.onButton2)
#----------------------------------------------------------------------
def onButton1(self, event):
self.animateGIF()
#----------------------------------------------------------------------
def onButton2(self, event):
self.animateGIF(False)
#----------------------------------------------------------------------
def animateGIF(self, state=True):
gif_fname = "test.gif"
gif = wx.animate.GIFAnimationCtrl(self, -1, gif_fname,pos=(50,70),size=(10,10))
gif.GetPlayer()
if state:
gif.Play()
else:
gif.Stop()
#gif.Destroy(), gif.Hide() have no effect besides cancelling the Stop() function.
#----------------------------------------------------------------------
# Run the program
app = wx.App()
frame = MyForm().Show()
app.MainLoop()
So, how do I go about deleting this gif from my frame ?
Thank you! I hope the code is clear enough.
Upvotes: 2
Views: 695
Reputation: 1560
I believe you are loading a new GIF every time you call animateGIF. I suggest the following, though I am sure this can be improved:
import wx
import wx.animate
########################################################################
class MyForm(wx.Frame):
#----------------------------------------------------------------------
def __init__(self):
wx.Frame.__init__(self, None, wx.ID_ANY, "GIF frame")
# panel not used in this example
#panel = wx.Panel(self, wx.ID_ANY)
self.btn1 = wx.Button(self, -1, "Start GIF",(50,10))
self.btn1.Bind(wx.EVT_BUTTON, self.onButton1)
self.btn2 = wx.Button(self, -1, "Stop GIF",(50,40))
self.btn2.Bind(wx.EVT_BUTTON, self.onButton2)
self.gif = None
#----------------------------------------------------------------------
def onButton1(self, event):
self.animateGIF()
#----------------------------------------------------------------------
def onButton2(self, event):
self.animateGIF(False)
#----------------------------------------------------------------------
def animateGIF(self, state=True):
if self.gif == None:
gif_fname = "test.gif"
self.gif = wx.animate.GIFAnimationCtrl(self, -1, gif_fname,pos=(50,70),size=(10,10))
# call to GetPlayer was unnecessary
#gif.GetPlayer()
if state:
self.gif.Play()
else:
self.gif.Stop()
self.gif.Destroy()
self.gif = None
#----------------------------------------------------------------------
# Run the program
app = wx.PySimpleApp()
frame = MyForm().Show()
app.MainLoop()
Upvotes: 2