Reputation: 85
So I have a timer pretty much, but it doesnt count seconds, it just counts up but not in the same speed as a normal second. The application works just fine, but as i said, it counts but it doesnt count in real seconds. So question is how to change the speed. I'm also adding hundreth of a second to this.
Timer {
id:ticker
interval: 100; running: false; repeat: true;
onTriggered: point.countIn()
}
Display:
import QtQuick 2.1
Rectangle {
id : display
width : 320 ; height: 280
color: "#fff"
function countIn()
{
if (seconds == 59)
{
seconds = 0;
countOut();
}
else
seconds++;
}
function reset()
{
seconds = 0;
}
property int seconds
signal countOut
property int pointSize : 80
function formatOutput()
{
if (seconds < 10)
return '0' + seconds
else
return seconds
}
Text {
text: formatOutput()
font.pointSize: pointSize; font.bold: true
font.family: "Courier"
anchors.centerIn: parent
}
}
Upvotes: 0
Views: 173
Reputation: 1856
In Javascript, the window.setInterval()
and window.setTimeout()
functions are rarely called at the exact times specified. You would be better served to check the actual time in every call to your function, as this will give you the actual system time:
var currentdate = new Date();
var hours = currentdate.getHours();
var minutes = currentdate.getMinutes();
var seconds = currentdate.getSeconds();
Upvotes: 1