Reputation: 398
My application does this: takes a photo, then show the photo in an ImageView. The weird thing is that the photo is displayed for about a second (after taking it with the camera), and then the ImageView is empty again.
This is my code:
publish.xml
<ImageView
android:id="@+id/itemImage"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
PublishActivity.java
package ar.com.guiagratis;
import java.io.File;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.drawable.BitmapDrawable;
import android.net.Uri;
import android.os.Bundle;
import android.os.Environment;
import android.provider.MediaStore;
import android.view.View;
import android.widget.ImageView;
import android.widget.Toast;
public class PublishActivity extends Activity {
final int TAKE_PICTURE_REQUEST_CODE = 115;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.publish);
}
public void btnNextClick(View v) {
// TODO: disable all buttons
//Intent intent=new Intent(getApplicationContext(), TakePhotoActivity.class);
// startActivityForResult(intent, TAKE_PICTURE_RESULT_CODE);
Toast.makeText(getApplicationContext(), "Sacate una foto viteh", Toast.LENGTH_SHORT).show();
Intent intent = new Intent("android.media.action.IMAGE_CAPTURE");
File photoFile = new File(Environment.getExternalStorageDirectory(), "Photo.png");
Uri imageUri = Uri.fromFile(photoFile);
intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri);
startActivityForResult(intent, TAKE_PICTURE_REQUEST_CODE);
}
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
switch (requestCode) {
case TAKE_PICTURE_REQUEST_CODE:
if (resultCode == Activity.RESULT_OK) {
File photoFile = new File(Environment.getExternalStorageDirectory(), "Photo.png");
Uri imageUri = Uri.fromFile(photoFile);
// Image captured and saved to fileUri specified in the Intent
Toast.makeText(this, "Image saved to:\n" +
imageUri, Toast.LENGTH_LONG).show();
Bitmap myBitmap = BitmapFactory.decodeFile(imageUri.getPath());
BitmapDrawable ob = new BitmapDrawable(myBitmap);
ImageView myImage = (ImageView) findViewById(R.id.itemImage);
myImage.setBackgroundDrawable(ob);
Toast.makeText(getApplicationContext(), "Qué linda foto! ", Toast.LENGTH_SHORT).show();
} else {
Toast.makeText(getApplicationContext(), "Hubo un problema al subir la imágen... ", Toast.LENGTH_SHORT).show();
}
}
}
}
Any help will be appreciated.
Upvotes: 0
Views: 65
Reputation: 398
Ok, I finally found the problem. I was not aware that I need to use onSaveInstanceState and onRestoreInstanceState to store the values I don't want to loose from an Activity when I'm doing certain things, like initiating the Camera and taking a photo.
So I added this code:
@Override
public void onSaveInstanceState(Bundle savedInstanceState) {
super.onSaveInstanceState(savedInstanceState);
// Save UI state changes to the savedInstanceState.
// This bundle will be passed to onCreate if the process is
// killed and restarted.
savedInstanceState.putBoolean("photoUploaded", photoUploaded);
}
@Override
public void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
// Restore UI state from the savedInstanceState.
// This bundle has also been passed to onCreate.
photoUploaded = savedInstanceState.getBoolean("photoUploaded");
if (photoUploaded) {
File photoFile = new File(Environment.getExternalStorageDirectory(), "Photo.png");
Uri imageUri = Uri.fromFile(photoFile);
Bitmap myBitmap = BitmapFactory.decodeFile(imageUri.getPath());
BitmapDrawable ob = new BitmapDrawable(myBitmap);
ImageView myImage = (ImageView) findViewById(R.id.uploadedImage);
myImage.setBackgroundDrawable(ob);
}
}
and now is working.
Not sure how to do to make this question as solved.
Upvotes: 0
Reputation: 25793
You're using setBackgroundDrawable(Drawable drawable)
which sets the View's background.
If you want to change the ImageView's content you need to use
setImageDrawable(Drawable drawable)
or
setImageBitmap(Bitmap bm)
Upvotes: 2