Reputation: 105
I'm trying to run server client on my 2 computers in my local network at home. The first computer is server and the second is client.
I have error 10061 when I'm trying to connect the server. ("error - connect failed. sockfd is 164, errno is 34, WSA is 10061"). error 10061 means -"connection refused. No connection could be made because the target machine actively refused it. This usually results from trying to connect to a service that is inactive on the foreign host — that is, one with no server application running."
I thought it might be firewall problem so I approved in my firewall the port Im using, but stil it doesnt work. Also, both computer have the same IP(why is that?).
Here's my code:
server.c:
#include <sys/types.h>
#include <signal.h>
#include <fcntl.h>
#include <stdlib.h>
#include <errno.h>
#include <sys/stat.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <winsock2.h>
#include <windows.h>
#include <tchar.h>
int socketBind(int sockfd, int port){
struct sockaddr_in serv_addr;
ZeroMemory((char*) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(port);
if ( bind(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0 ){
// we can check errno for exact ERROR
printf("bind failed with errno %d\n",errno);fflush(NULL);
return ERROR;
}
if ( listen(sockfd, 100) == -1 ){
return ERROR;
}
return 1;
}
int main()
{
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) == SOCKET_ERROR) {
printf ("Error initialising WSA.\n");
return -1;
}
int sockfd; // server's listening socket's descriptor id
int port = 4997;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
while ( sockfd < 0 ){ // ERROR
printf("Listener socket creation failed with:%d, errno is %d\n",sockfd,errno);fflush(NULL);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
}
if ( socketBind(sockfd, port) == ERROR ){
printf("Socket bind failed with errno=%d\n",errno);fflush(NULL);
close(sockfd);
return ERROR;
}
printf("Starting to listen to other USERS!\n");fflush(NULL);
struct sockaddr_in cli_addr;
int clilen = sizeof(cli_addr); // length of address
// accept() returns the socket that will be used for Control Connection with the accepted client
printf("*************Waiting for other USERS************\n");fflush(NULL);
int newsockfd = accept(sockfd, (struct sockaddr *)&cli_addr, &clilen);
int readLength;
char command[(128+1)];
while(1)
{
ZeroMemory(command, sizeof(command));
readLength = read(newsockfd, command, 128+1);
if(readLength <= 0)
{
continue;
}
if(readLength > 0)
{
printf(" here should be API's func to command %s", command);fflush(NULL);
}
else
{
close(sockfd);
close(newsockfd);
WSACleanup();
printf("Read failed with errno:%d\n",errno);fflush(NULL);
return ERROR;
}
}
close(sockfd);
close(newsockfd);
WSACleanup();
return 1;
}
client.c:
#include <sys/types.h>
#include <signal.h>
#include <fcntl.h>
#include <stdlib.h>
#include <errno.h>
#include <sys/stat.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <winsock2.h>
#include <windows.h>
#include <tchar.h>
int verifyWrite(int sockfd, char* command){
int size = strlen(command);
int i=0, x=0;
for(i=0;i<size;){
x = write(sockfd, command, size);
if(x < 0){
return ERROR;
}
if(x >= 0) {
i += x;
}
}
return 0;
}
int sendToAll(char* message, int sockfd)
{
if ( verifyWrite(sockfd, message) < 0 )
{
printf("error while sending message\n");fflush(NULL);
}
return 0;
}
int main()
{
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) == SOCKET_ERROR) {
printf ("Error initialising WSA.\n");
return -1;
}
int port,sockfd;
struct sockaddr_in serv_addr;
sockfd = socket(AF_INET, SOCK_STREAM, 0); //creating control connection
while(sockfd < 0){
printf("error - sockfd = %d\n",sockfd);fflush(NULL);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
}
port = 4997;
ZeroMemory((char*)&serv_addr, sizeof(serv_addr));
serv_addr.sin_addr.s_addr = inet_addr("192.168.1.20");
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(port);
while(connect(sockfd,(struct sockaddr*)&serv_addr,sizeof(serv_addr)) < 0){
printf("error - connect failed. sockfd is %d, errno is %d, WSA is %d\n",sockfd,errno,WSAGetLastError());fflush(NULL);
}
printf("\n opened connection to %s\n", "192.168.1.20");fflush(NULL);
int i = 0;
while(i< 6)
{
sendToAll("just a message", sockfd);
i++;
}
WSACleanup();
return 0;
}
Upvotes: 1
Views: 8612
Reputation: 596582
Your server is listening on port 4997, but your client is connecting to port 80 instead. You would have caught that if you had included the listening and connecting IP:Port pairs in your debug output to the console.
Upvotes: 2