chipbk10
chipbk10

Reputation: 5955

Drawing on UIWebView

I use a UIWebView to display a "html" page that contains some "html" image objects and these objects can be interacted by the user (like dragging, scaling, rotating, etc.). Now, I want to implement a feature that allows user to make annotations on that page (by drawing lines). When the user starts annotating, the interaction with the objects in "html" page should be disable. The interaction will be enable after the annotations are done.

What I am thinking of until now is:

Solution 1: Injecting "jquery" code into the existed "html" structure, allowing to draw line.
Solution 2: Create a UIView built on top of the UIWebView, and draw lines on that UIView.

I prefer the second solution, because it seems the drawing part and the "html" page are independent to each other. However, I meet some challenges as follow:

I appreciate any recommendation.

Upvotes: 0

Views: 757

Answers (1)

Jaanus
Jaanus

Reputation: 17866

As you say, you have two strategies. You can handle the drawing part either in HTML, or on a view on top of the UIWebView on the Objective-C side. Both are valid approaches and the decision will depend on the circumstances of your app.

It is possible to communicate between UIWebView Javascript and your Objective-C code in both directions using the UIWebView bridging capabilities. See, for example, Using JavaScript From Objective-C. To communicate the touches, you just invent a data structure that captures the needed info, and ship the touches over the bridge from UIKit to Javascript with it.

Upvotes: 0

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