Reputation: 57
Promoting widgets is one of the best features in the QT Designer. But when using the designer, it 'new's the object there it self ( inside setupUi ). This limits the ability to extend the interface file.
Is it possible to use a factory of some sort to get the promoted widgets, so that when a sub class of a promoted widget is required, this could be achieved via changing the factory and returning the sub class of the widget.
requirement:
NamePanel* myPanel;
void setupUi(QWidget* pWidget)
{
myPanel = Factory::CreateNamePanel();
}
Is there a work around to achieve this?
Upvotes: 3
Views: 419
Reputation: 5897
Unfortunately it seems not to be possible to add a factory into the Ui files. A workaround would be to have a QWidget with an attached layout in the ui and add the factory generated widget to this layout.
The code would look like this:
ui->setupUi(this);
QWidget *panel = Factory::CreateNamePanel();
ui->namePanelContainer->layout()->addWidget(panel);
Upvotes: 1