Reputation: 33
When I run the application the whole frame is painted black.
How can I make it so that it starts out clear then it gets painted when I press the button?
package card;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class BdayCard extends JFrame {
JButton button1, button2;
JPanel panel;
BdayCard()
{
panel = new JPanel();
button1 = new JButton();
button1.addActionListener( new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
repaint();
}
});
panel.add(button1);
this.add(panel);
this.setTitle("It's Your Birthday!");
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setSize(600, 450);
this.setLocationRelativeTo(null);
this.setVisible(true);
}
public void paint(Graphics g){
g.fillRect(0, 0, 600, 450);
}
public static void main(String[] args){
new BdayCard();
}
}
Upvotes: 0
Views: 2490
Reputation: 46
your problem with your blackscreen is because you paint at:
g.fillRect(0, 0, 600, 450);
you are using the default colour which is black I tried your code and used this:
g.setColor(Color.WHITE);
this clears your screen and then use a boolean and set it true when your button is pressed:
public void actionPerformed(ActionEvent e)
{
button=true;
repaint();
}
then finally use:
if(button){/*do stuff here*/}
in the paint method
Upvotes: 1