Reputation: 44306
With the release of famo.us, it has all the libraries as CDN hosted libs. How can I use these from within a meteor app?
I get a lot of problems with the "define" in the famo.us code...
What I've done is create a new meteor app, and then from the famo.us boilerplate, I've taken the html and put it into a client folder so it looks like
<head>
<title>famo.us App</title>
<meta name="viewport" content="width=device-width, maximum-scale=1, user-scalable=no" />
<meta name="mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<!-- shims for backwards compatibility -->
<script type="text/javascript" src="http://code.famo.us/lib/functionPrototypeBind.js"></script>
<script type="text/javascript" src="http://code.famo.us/lib/classList.js"></script>
<script type="text/javascript" src="http://code.famo.us/lib/requestAnimationFrame.js"></script>
<!-- module loader -->
<script type="text/javascript" src="http://code.famo.us/lib/require.js"></script>
<!-- famous -->
<link rel="stylesheet" type="text/css" href="http://code.famo.us/famous/0.2/famous.css" />
<script type="text/javascript" src="http://code.famo.us/famous/0.2/famous.min.js"></script>
<!-- app code -->
<link rel="stylesheet" type="text/css" href="css/app.css" />
<script type="text/javascript">
require.config({'localhost:3000': 'public/'});
require(['main']);
</script>
</head>
<body>
</body>
Then I've taken the main.js in the src folder of the boiler plate and put it into the client/compatibility folder of meteor. But it doesn't really work. Comes back with
Uncaught ReferenceError: define is not defined
from main.js
and main.js looks like
define(function(require, exports, module) {
// import dependencies
var Engine = require('famous/core/Engine');
var Modifier = require('famous/core/Modifier');
var Transform = require('famous/core/Transform');
var ImageSurface = require('famous/surfaces/ImageSurface');
// create the main context
var mainContext = Engine.createContext();
// your app here
var logo = new ImageSurface({
size: [200, 200],
content: 'http://code.famo.us/assets/famous_logo.svg',
classes: ['double-sided']
});
var initialTime = Date.now();
var centerSpinModifier = new Modifier({
origin: [0.5, 0.5],
transform : function(){
return Transform.rotateY(.002 * (Date.now() - initialTime));
}
});
mainContext.add(centerSpinModifier).add(logo);
});
from looking at the source, it looks like its because meteor has compiled main.js and included before the famo.us stuff gets loaded.
Upvotes: 3
Views: 1579
Reputation: 561
Have you tried to import mjn:famous package into your meteor project?
meteor add mjn:famous
Upvotes: 1
Reputation: 10474
great question; famo.us is moving away from Yeoman / Grunt
to clean up rich's answer, here's a simple index.html
<html>
<script src='http://code.famo.us/lib/require.js'></script>
<script src='http://code.famo.us/famous/0.2/famous.min.js'></script>
<script>
require([
'famous/core/Engine',
'famous/core/Surface',
'famous/core/Modifier'
], function(Engine, Surface, Modifier){
var context = Engine.createContext();
var helloSurf = new Surface({
content: 'hello world',
properties: {
backgroundColor:'red'
}
});
var helloMod = new Modifier({
size: [100, 100],
origin: [.5, 0]
});
context.add(helloMod).add(helloSurf);
});
</script>
<html>
Upvotes: 0
Reputation: 196
Have you tried loading main.js directly in the script tag instead of using the script tag to "require" it in. I'm doing something similar where I inject the main.js code directly into the html, but here is an example where I've split it out and it works (although I'm not using meteor.)
Clearly I'm also making a bit of an alteration to the code and not using define, but this change is straight forward. Here are the html and js... html:
<html>
<head>
<title>Debug Output</title>
<meta name='viewport' content='width=device-width, maximum-scale=1, user-scalable=no' />
<meta name='mobile-web-app-capable' content='yes' />
<meta name='apple-mobile-web-app-capable' content='yes' />
<meta name='apple-mobile-web-app-status-bar-style' content='black' />
<script type='text/javascript' src='http://code.famo.us/lib/functionPrototypeBind.js'></script>
<script type='text/javascript' src='http://code.famo.us/lib/classList.js'></script>
<script type='text/javascript' src='http://code.famo.us/lib/requestAnimationFrame.js'></script>
<script type='text/javascript' src='http://code.famo.us/lib/require.js'></script>
<link rel='stylesheet' type='text/css' href='http://code.famo.us/famous/0.2/famous.css' />
<script type='text/javascript' src='http://code.famo.us/famous/0.2/famous.min.js'></script>
<link rel='stylesheet' type='text/css' href='styles/app.css' />
<script type='text/javascript' src='tstPackage.js'>
</script>
</head>
<body>
</body>
</html>
js:
require(['famous/core/Engine','famous/core/Surface'],function(Engine,Surface) {
// Famo.us Context Example
//var Engine = require('famous/core/Engine');
//var Surface = require('famous/core/Surface');
var mainContext = Engine.createContext();
var surface = new Surface({
size: [200, 200],
content: 'Hello World',
classes: ['red-bg'],
properties: {
lineHeight: '200px',
textAlign: 'center'
}
});
mainContext.add(surface);
// from https://famo.us/examples/0.2.0/core/context/example
});
Upvotes: 3