Barney Chambers
Barney Chambers

Reputation: 2783

Unity3D Android Device Suddenly Not Found (Was working before)

I have been making a 2D game using Unity3D and have been debugging it using a Huawei G510-0200 and a Samsung Galaxy S3. Everything was going fine and dandy, I then took a break for a couple of weeks, come back and find that neither of my phones are being found when I try to build the game onto them.

They were building just fine before, so I have NO IDEA what's going on.
Things I have tried:

Any ideas?

Upvotes: 0

Views: 1345

Answers (2)

Dominik Haas
Dominik Haas

Reputation: 311

After reading the Android section of this: http://docs.unity3d.com/Manual/Profiler.html

I figured out that debugging via usb is only possible if the device has an IP. I could see the device via adb devices command but it wouldn't work in Unity, once it had an IP, everything was just fine.

Upvotes: 0

Shivansh
Shivansh

Reputation: 906

I solved this problem by uninstalling Bluestack's player, which was conflicting with my developer environment, somehow i don't understand what was the issue with blustack's emulator. but surely it was making trouble.

  • Solution: if you have bluestack installed or some other android emulation software then uninstall it.
  • RESTART your system
  • Play the scene in editor with connected to device remote running on it.

Upvotes: 1

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