Reputation: 9
how to rotate an object 360 degree in as3 is any solution
Upvotes: 0
Views: 2717
Reputation: 7347
(event.target as DisplayObject).rotation
This should really be ev.currentTarget.rotation
as at times ev.target can refer to alternative object and cause errors.
Plus this way, you correctly collecting the object 'as is' rather than trying to cast it to something it may not be.
For example - you could cast is as a DisplayObject (of which it is) but it may be a MovieClip.
Upvotes: 0
Reputation: 27045
Your question is very unspecific, but this is a way to animate a full rotation for a sprite:
// in your contstructor or somewhere equivalent
addEventListener(Event.ENTER_FRAME, handleEnterFrame);
// then add this function somewhere suitable
private function handleEnterFrame(e:Event):void{
objectToRotate.rotation += 1;
}
Upvotes: 1