Reputation: 9
I'm creating a Steam APP ( For the Steam Platform ), and i need to deserialize a JSON file.
{
"response": {
"success": 1,
"current_time": 1401302092,
"raw_usd_value": 0.245,
"usd_currency": "metal",
"usd_currency_index": 5002,
"items": {
"A Brush with Death": {
"defindex": [
30186
],
"prices": {
"6": {
"Tradable": {
"Craftable": [
{
"currency": "metal",
"value": 4,
"last_update": 1398990171,
"difference": 0.17
}
]
}
}
}
},
...
I just need to get Defindex and value. Already deserialized some simple JSON files, but i think this one is more complex.
For those who wants to know, I am using the API from BackpackTF...
Upvotes: 0
Views: 426
Reputation: 817
This line of code will take your json as a string, and turn it into its root object.
RootObject obj = JsonConvert.DeserializeObject<RootObject>(jsonString);
The Json you provided is slightly flawed, but im guessing that the structure of c# objects you would be looking for would be close to this:
public class Craftable
{
public string currency { get; set; }
public int value { get; set; }
public int last_update { get; set; }
public double difference { get; set; }
}
public class Tradable
{
public List<Craftable> Craftable { get; set; }
}
public class Prices
{
public Tradable Tradable{ get; set; }
}
public class Items
{
public List<int> defindex { get; set; }
public Prices prices { get; set; }
}
public class Response
{
public int success { get; set; }
public int current_time { get; set; }
public double raw_usd_value { get; set; }
public string usd_currency { get; set; }
public int usd_currency_index { get; set; }
public Items items { get; set; }
}
public class RootObject
{
public Response response { get; set; }
}
Upvotes: 0
Reputation: 32728
In general, what you want to do is making sure you have valid JSON (use JSON LINT for that), then get a C# class definition with Json2CSharp, then you will do something like this:
MyClass myobject=JsonConvert.DeserializeObject<MyClass>(json);
(We're assuming MyClass is based on what you got from Json2CSharp)
Then you access the values you want via the traditional C# dot notation.
Upvotes: 1
Reputation: 3852
Use NewtonSoft.Json And then you can use it as follows to get the data out.
dynamic json = JsonConvert.DeserializeObject(<yourstring>);
string currency = json.response.usd_currency; // "metal"
Upvotes: 2
Reputation: 1147
Use a nuget package caller Newtonsoft.Json.5.0.8. it is on the nuget repository.
Upvotes: 0